BeeMobile.VirtualKeyboard.AVA.NET6 11.0.0.2

dotnet add package BeeMobile.VirtualKeyboard.AVA.NET6 --version 11.0.0.2
NuGet\Install-Package BeeMobile.VirtualKeyboard.AVA.NET6 -Version 11.0.0.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="BeeMobile.VirtualKeyboard.AVA.NET6" Version="11.0.0.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add BeeMobile.VirtualKeyboard.AVA.NET6 --version 11.0.0.2
#r "nuget: BeeMobile.VirtualKeyboard.AVA.NET6, 11.0.0.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install BeeMobile.VirtualKeyboard.AVA.NET6 as a Cake Addin
#addin nuget:?package=BeeMobile.VirtualKeyboard.AVA.NET6&version=11.0.0.2

// Install BeeMobile.VirtualKeyboard.AVA.NET6 as a Cake Tool
#tool nuget:?package=BeeMobile.VirtualKeyboard.AVA.NET6&version=11.0.0.2

Bee Mobile Copyright (c) 2024

Bee Mobile Virtual Keyboard

BeeMobile Virtual Keyboard is .NET 6.0 based Avalonia Framework TemplatedControl which can be used to draw an on-screen virtual keyboard into Graphical User Interface of your application.

screenshot

NuGet

Trial version of Bee Mobile Virtual Keyboard is delivered as a NuGET package.

Usage Example

Let's say your input data input form looks like this:

screenshot

Described in XAML the input form may look like this:

<StackPanel Grid.Row="2">
	<StackPanel.Styles>
		<Style Selector="TextBox">
			<Setter Property="FontSize" Value="16" />
			<Setter Property="Width" Value="300" />
			<Setter Property="Height" Value="35" />
			<Setter Property="HorizontalAlignment" Value="Left" />
			<Setter Property="vk:Keyboard.Dock" Value="keyboardDock0" />
			<Setter Property="vk:Keyboard.Layout" Value="Simple" />
		</Style>
    </StackPanel.Styles>
	<TextBlock Classes="H2" Text="Company:" />
	<TextBox />
	<TextBlock Classes="H2" Text="Zip code:" />
	<TextBox vk:Keyboard.Layout="Numeric" />
	<TextBlock Classes="H2" Text="First name:" />
	<TextBox />
	<TextBlock Classes="H2" Text="Last name:" />
	<TextBox />
	<TextBlock Classes="H2" Text="Email Address:" />
	<TextBox vk:Keyboard.Layout="Email" />
	<TextBlock Classes="H2" Text="Phone:" />
	<TextBox vk:Keyboard.Layout="Phone" />
<Button Margin="0,10" Content="Submit" FontSize="16" />
</StackPanel>

Notice, that the TextBox controls have attached properties defined. If any of the controls, which contains vk.Keyboard.Layout attached property set, receives input focus, Bee Mobile Virtual Keyboard will automatically be displayed. Where exactly? In a Panel. In that panel, which has vk:Keyboard.DockIdentifier attached property set to to the same value, as vk:Keyboard.Dock attached property of that Control, which caused Virtual Keyboard to be displayed. That is (almost) all to the basic usage of Virtual Keyboard. Check out full sample project on product web-site for various other showcases as well as full on-line help. Last, but not least, even the built-in keyboard layouts must be registered among application styles and Keyboard instance should be added into application resources. To accomplish this, make sure, your App.axaml contains this code:

<Application.Styles>
    <FluentTheme />
    <StyleInclude Source="avares://BeeMobile.VirtualKeyboard.AVA.NET6/KeyboardStyles.axaml" />
  </Application.Styles>

  <Application.Resources>
    <vk:Keyboard x:Key="keyboard" />
  </Application.Resources>

And the code-behind (App.axaml.cs):

using BeeMobile.VirtualKeyboard.Layouts;

/// some code intentionally left out

public override void Initialize()
{
	AvaloniaXamlLoader.Load(this);
	if (Resources.TryGetResource("keyboard", null, out object? okeyboard))
	{
		if (okeyboard is Keyboard keyboard)
		{
			keyboard.RegisterLayout<SimpleUS_KeyboardLayout>();
			keyboard.RegisterLayout<SimpleUS_Shift_KeyboardLayout>();
			keyboard.RegisterLayout<SimpleUS_Special_KeyboardLayout>();
			keyboard.RegisterLayout<PhoneKeyboardLayout>();
			keyboard.RegisterLayout<NumericKeyboardLayout>();
			keyboard.RegisterLayout<HardwareSimulationUS_KeyboardLayout>();
		}
	}
}

Contact Us

All contact information is present on our web site.

About

Brought to you by Bee Mobile.

Visit component web-site for more information including on-line help and sample project.

Version History


Version: 11.0.0.2 - May 9, 2024

Update type Description
NEW The first release!
Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
11.0.0.2 75 5/9/2024

The first release.