TGrid 0.2.7

dotnet add package TGrid --version 0.2.7
NuGet\Install-Package TGrid -Version 0.2.7
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="TGrid" Version="0.2.7" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add TGrid --version 0.2.7
#r "nuget: TGrid, 0.2.7"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install TGrid as a Cake Addin
#addin nuget:?package=TGrid&version=0.2.7

// Install TGrid as a Cake Tool
#tool nuget:?package=TGrid&version=0.2.7

TypeScript, Angular and Knockout compatible, super-functional and fully customizable grid. TGrid can work on any* device and any screen resolution. It dynamically adjusts content for screen and even changes the layout. TGrid grid supports any (really any) number of rows that can be loaded dynamically when user scrolls or selects page.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on TGrid:

Package Downloads
TGrid.TypeScript.DefinitelyTyped

TypeScript, Angular and Knockout compatible, super-functional and fully customizable grid. TGrid can work on any* device and any screen resolution. It dynamically adjusts content for screen and even changes the layout. TGrid grid supports any (really any) number of rows that can be loaded dynamically when user scrolls or selects page.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.2.7 1,966 8/27/2014
0.2.5 2,590 6/26/2014
0.2.3 2,472 4/22/2014
0.2.2.1 3,502 2/27/2014
0.2.2 1,141 2/26/2014
0.2.1 1,188 2/10/2014
0.1.2 1,154 1/27/2014
0.1.1 1,331 1/25/2014

Version 0.2.7
Angular HTML provider was totaly reworked to avoid  some problems with vitualization.