AdamsLair.Duality.Backend.DefaultOpenTK 3.2.0

The default audiovisual backend layer for Duality. It uses OpenGL and OpenAL, as provided by OpenTK.

Install-Package AdamsLair.Duality.Backend.DefaultOpenTK -Version 3.2.0
dotnet add package AdamsLair.Duality.Backend.DefaultOpenTK --version 3.2.0
<PackageReference Include="AdamsLair.Duality.Backend.DefaultOpenTK" Version="3.2.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add AdamsLair.Duality.Backend.DefaultOpenTK --version 3.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

Added Support for Setting Hardware Cursors
#ADD: It is now possible to adjust the hardware cursor on the game window through `INativeWindow`.

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
3.2.0 85 10/11/2019
3.1.3 114 10/4/2019
3.1.2 41 10/4/2019
3.1.1 517 7/28/2019
3.1.0 456 5/30/2019
3.0.3 115 5/26/2019
3.0.2 235 5/4/2019
3.0.1 642 2/5/2019
3.0.0 664 12/7/2018
2.0.22 1,594 5/22/2018
2.0.21 1,322 1/27/2018
2.0.20 430 1/13/2018
2.0.19 3,206 4/20/2017
2.0.18 816 3/10/2017
2.0.17 742 2/12/2017
2.0.16 585 1/25/2017
2.0.15 662 12/30/2016
2.0.14 474 12/26/2016
2.0.13 425 12/22/2016
2.0.12 644 12/2/2016
2.0.11 589 11/13/2016
2.0.10 968 9/17/2016
2.0.9 1,230 6/29/2016
2.0.8 412 6/29/2016
2.0.7 1,837 3/5/2016
2.0.6 658 2/18/2016
2.0.5 659 2/7/2016
2.0.4 773 1/16/2016
2.0.3 1,512 11/1/2015
2.0.2 468 11/1/2015
2.0.1 591 10/26/2015
2.0.0 551 10/19/2015