Aether.Physics2D.Diagnostics
1.1.0
Prefix Reserved
dotnet add package Aether.Physics2D.Diagnostics --version 1.1.0
NuGet\Install-Package Aether.Physics2D.Diagnostics -Version 1.1.0
<PackageReference Include="Aether.Physics2D.Diagnostics" Version="1.1.0" />
paket add Aether.Physics2D.Diagnostics --version 1.1.0
#r "nuget: Aether.Physics2D.Diagnostics, 1.1.0"
// Install Aether.Physics2D.Diagnostics as a Cake Addin
#addin nuget:?package=Aether.Physics2D.Diagnostics&version=1.1.0
// Install Aether.Physics2D.Diagnostics as a Cake Tool
#tool nuget:?package=Aether.Physics2D.Diagnostics&version=1.1.0
Aether.Physics2D is a 2D collision detection system.
Product | Versions Compatible and additional computed target framework versions. |
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.NET Framework | net40 is compatible. net403 was computed. net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
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- Aether.Physics2D (>= 1.1.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
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In this Release:
Multithreading VelocityConstraintsSolver
fix CCD warmstarting. The bug caused bodies to lose momentum after a collision.
Default constructor for Controller
Refactor PhysicsLogicFilter, ControllerFilter & Controller Types. Allows 3rd party Controllers.
Breakable Bodies removed from the core engine and moved to Common.PhysicsLogic
Use TimeSpan for Diagnostics
Reduce garbage (GC) in TestBed
Reimplement warmStarting & subStepping
fix Breakablebodies and Explosions sample