Aspose.3D
17.11.0
See the version list below for details.
dotnet add package Aspose.3D --version 17.11.0
NuGet\Install-Package Aspose.3D -Version 17.11.0
<PackageReference Include="Aspose.3D" Version="17.11.0" />
paket add Aspose.3D --version 17.11.0
#r "nuget: Aspose.3D, 17.11.0"
// Install Aspose.3D as a Cake Addin #addin nuget:?package=Aspose.3D&version=17.11.0 // Install Aspose.3D as a Cake Tool #tool nuget:?package=Aspose.3D&version=17.11.0
Aspose.3D is a class library for working with 3D files. It allows developers to create/manipulate/render 3D scene and work with FBX,STL,OBJ,3DS,U3D,DAE,PDF,DRC,GLTF files. It allows you to open files and manipulate the elements in the 3D scene, from line,mesh,nurbs curve, to more complex elements animation, and then export to FBX ASCII, FBX binary, STL ASCII, STL binary, Collada, Wavefront .obj, 3DS, PDF formats, glTF, glTF2, Google Draco.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net35 is compatible. net40 is compatible. net403 was computed. net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
This package has no dependencies.
NuGet packages (5)
Showing the top 5 NuGet packages that depend on Aspose.3D:
Package | Downloads |
---|---|
Aspose.Total
Aspose.Total for .NET is the most complete package of all .NET file format APIs offered by Aspose. It empowers developers to create, edit, render, print and convert between a wide range of popular document formats within any .NET, C#, ASP.NET and VB.NET applications. |
|
nilnul.geometry._stereo_._LIB_
cubic/3dimension geometry |
|
Aspose.3D.Codec.SkiaSharp
This plugin allows you to use SkiaSharp's image codec to encode and decode textures. |
|
Pilz.Simple3DFileParser
Package Description |
|
nilnul._physic_._DLL_
physics fundamentals, including force, mass, gravity, heating, etc |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
24.9.0 | 725 | 9/29/2024 |
24.8.0 | 1,990 | 8/30/2024 |
24.7.1 | 952 | 8/7/2024 |
24.7.0 | 114 | 7/31/2024 |
24.6.0 | 4,936 | 7/1/2024 |
24.5.0 | 5,166 | 5/29/2024 |
24.4.0 | 3,127 | 4/29/2024 |
24.3.0 | 4,984 | 3/26/2024 |
24.2.0 | 3,522 | 2/28/2024 |
24.1.0 | 4,463 | 1/30/2024 |
23.12.0 | 7,141 | 12/28/2023 |
23.11.1 | 1,267 | 12/8/2023 |
23.11.0 | 7,249 | 11/29/2023 |
23.10.0 | 8,109 | 10/30/2023 |
23.9.0 | 7,721 | 9/27/2023 |
23.8.0 | 10,067 | 8/25/2023 |
23.7.0 | 10,370 | 7/26/2023 |
23.6.0 | 9,396 | 6/26/2023 |
23.5.0 | 6,834 | 5/26/2023 |
23.4.0 | 8,308 | 4/13/2023 |
23.3.0 | 7,914 | 3/16/2023 |
23.2.0 | 7,535 | 2/14/2023 |
23.1.0 | 12,965 | 1/18/2023 |
22.12.0 | 10,779 | 12/21/2022 |
22.11.0 | 11,265 | 11/17/2022 |
22.10.0 | 12,157 | 10/14/2022 |
22.9.0 | 8,164 | 9/9/2022 |
22.8.0 | 23,056 | 8/3/2022 |
22.7.0 | 7,448 | 7/8/2022 |
22.6.0 | 11,810 | 6/10/2022 |
22.5.0 | 13,295 | 5/9/2022 |
22.4.0 | 7,657 | 4/13/2022 |
22.3.0 | 19,195 | 3/4/2022 |
22.2.0 | 9,531 | 2/7/2022 |
22.1.0 | 10,466 | 1/5/2022 |
21.12.0 | 2,639 | 12/3/2021 |
21.11.0 | 9,517 | 11/11/2021 |
21.10.0 | 7,795 | 10/9/2021 |
21.9.0 | 13,723 | 9/6/2021 |
21.8.0 | 16,098 | 8/6/2021 |
21.7.0 | 13,631 | 7/5/2021 |
21.6.0 | 4,466 | 6/7/2021 |
21.5.0 | 11,185 | 5/6/2021 |
21.4.0 | 11,643 | 4/2/2021 |
21.3.0 | 8,568 | 3/4/2021 |
21.2.1 | 11,325 | 2/14/2021 |
21.2.0 | 1,804 | 2/7/2021 |
21.1.0 | 3,613 | 1/8/2021 |
20.12.2 | 3,783 | 12/10/2020 |
20.12.0 | 1,728 | 12/5/2020 |
20.11.0 | 8,636 | 11/3/2020 |
20.9.0 | 4,140 | 9/4/2020 |
20.8.0 | 3,256 | 8/11/2020 |
20.7.0 | 3,276 | 7/3/2020 |
20.6.1 | 2,641 | 6/16/2020 |
20.6.0 | 3,356 | 6/8/2020 |
20.5.0 | 10,283 | 5/12/2020 |
20.4.0 | 4,846 | 4/9/2020 |
20.3.0 | 4,267 | 3/3/2020 |
20.2.1 | 3,578 | 2/14/2020 |
20.2.0 | 2,071 | 2/10/2020 |
20.1.0 | 5,071 | 1/2/2020 |
19.12.2 | 3,662 | 12/10/2019 |
19.12.0 | 1,736 | 12/9/2019 |
19.11.0 | 2,294 | 11/5/2019 |
19.10.0 | 43,235 | 10/9/2019 |
19.9.0 | 2,379 | 9/9/2019 |
19.8.0 | 2,219 | 8/2/2019 |
19.7.0 | 2,365 | 7/8/2019 |
19.6.0 | 2,936 | 6/5/2019 |
19.5.0 | 2,627 | 5/12/2019 |
19.4.0 | 2,194 | 4/4/2019 |
19.3.0 | 2,197 | 3/8/2019 |
19.2.0 | 2,890 | 2/2/2019 |
19.1.0 | 2,077 | 1/9/2019 |
18.12.0 | 2,302 | 12/6/2018 |
18.11.0 | 2,351 | 11/6/2018 |
18.10.0 | 2,218 | 10/9/2018 |
18.9.0 | 2,629 | 9/6/2018 |
18.8.0 | 2,228 | 8/8/2018 |
18.7.0 | 2,611 | 7/11/2018 |
18.6.0 | 3,241 | 6/11/2018 |
18.5.0 | 2,664 | 5/10/2018 |
18.4.0 | 2,545 | 4/16/2018 |
18.3.0 | 2,344 | 3/14/2018 |
18.2.0 | 2,400 | 2/8/2018 |
18.1.0 | 2,568 | 1/8/2018 |
17.12.0 | 2,336 | 12/8/2017 |
17.11.0 | 2,791 | 11/6/2017 |
17.10.0 | 2,279 | 10/10/2017 |
17.9.0 | 2,334 | 9/7/2017 |
17.8.0 | 2,261 | 8/8/2017 |
17.7.0 | 2,351 | 7/17/2017 |
17.6.0 | 2,953 | 6/5/2017 |
17.5.0 | 2,541 | 5/8/2017 |
17.4.0 | 2,445 | 4/5/2017 |
17.3.0 | 2,306 | 3/6/2017 |
17.2.0 | 2,337 | 2/15/2017 |
17.1.0 | 2,398 | 1/5/2017 |
16.12.0 | 2,607 | 12/4/2016 |
16.11.0 | 2,481 | 11/1/2016 |
16.9.0 | 2,335 | 9/29/2016 |
2.1.0 | 2,372 | 8/30/2016 |
2.0.0 | 2,497 | 8/2/2016 |
1.7.0 | 2,330 | 6/29/2016 |
1.6.1 | 2,663 | 5/26/2016 |
1.5.0 | 2,429 | 4/27/2016 |
1.4.0 | 2,444 | 4/1/2016 |
1.3.0 | 2,464 | 2/23/2016 |
1.2.0 | 2,473 | 12/18/2015 |
1.1.0 | 2,628 | 11/27/2015 |
1.0.0 | 2,552 | 10/26/2015 |
This page contains release notes for Aspose.3D for .NET 17.11.
Other Improvements and Changes
Key Summary Category
THREEDNET-303 Add support of importing RVM-binary (AVEVA PDMS)
New feature
THREEDNET-305 Add support of merging meshes New feature
THREEDNET-306 FBX to GLTF - incorrect material opacity in GLTF Bug
Public API and Backwards Incompatible Changes
See the list of any changes made to the public API such as added, renamed, removed or deprecated members as well as any non-backward compatible change made to Aspose.3D for .NET. If you have concerns about any change listed, please raise it on the Aspose.3D support forum.
Adds RvmText and RvmBinary members to Aspose.ThreeD.FileFormat class
C#
/// <summary>
/// AVEVA Plant Design Management System Model in text format
/// </summary>
public static readonly FileFormat RvmText;
/// <summary>
/// AVEVA Plant Design Management System Model in binary format
/// </summary>
public static readonly FileFormat RvmBinary;
Auto format detection is supported for PDMS RVM file, so developers can import it directly with the constructor of Scene class without explicitly specifying the FileFormat.
C#
Scene scene = new Scene("stablizer.rvm");
The primitives in RVM files will be converted to meshes during the import.
Adds Aspose.ThreeD.Formats.RvmLoadOptions class
The properties CylinderRadialSegments, DishLongitudeSegments, DishLatitudeSegments and TorusTubularSegments are used to control the way of converting the primitives defined in Rvm files into meshes. Details can be found in classes Aspose.ThreeD.Entities.Cylinder and Aspose.ThreeD.Entities.Torus
C#
/// <summary>
/// Load options for AVEVA Plant Design Management System's RVM file.
/// </summary>
public class RvmLoadOptions : LoadOptions
{
/// <summary>
/// The RVM file contains no material information, but the Aspose.3D can generate materials for each objects.
/// Default value is true
/// </summary>
public bool GenerateMaterials { get; set; }
/// <summary>
/// Gets or sets the number of cylinder's radial segments, default value is 16
/// </summary>
public int CylinderRadialSegments { get; set; }
/// <summary>
/// Gets or sets the number of dish's longitude segments, default value is 12
/// </summary>
public int DishLongitudeSegments { get; set; }
/// <summary>
/// Gets or sets the number of dish's latitude segments, default value is 8
/// </summary>
public int DishLatitudeSegments { get; set; }
/// <summary>
/// Gets or sets the number of torus's tubular segments, default value is 20
/// </summary>
public int TorusTubularSegments { get; set; }
/// <summary>
/// Construct a <see cref="RvmLoadOptions"/> instance
/// </summary>
/// <param name="contentType"></param>
public RvmLoadOptions(FileContentType contentType);
/// <summary>
/// Construct a <see cref="RvmLoadOptions"/> instance
/// </summary>
public RvmLoadOptions();
}
Sample code:
C#
Scene scene = new Scene();
var opt = new RvmLoadOptions()
{
CylinderRadialSegments = 32,
DishLatitudeSegments = 16,
DishLongitudeSegments = 24,
TorusTubularSegments = 40
};
scene.Open("LAD-TOP.rvm", opt);
scene.Save("LAD-TOP.obj", FileFormat.WavefrontOBJ);
3 members are added into Aspose.ThreeD.Entities.PolygonModifier class
The properties CylinderRadialSegments, DishLongitudeSegments, DishLatitudeSegments and TorusTubularSegments are used to control the way of converting the primitives defined in Rvm files into meshes. Details can be found in classes Aspose.ThreeD.Entities.Cylinder and Aspose.ThreeD.Entities.Torus
C#
/// <summary>
/// Convert a whole node to a single transformed mesh
/// Vertex elements like normal/texture coordinates are not supported yet
/// </summary>
/// <param name="node">The node to merge</param>
/// <returns>Merged mesh</returns>
public static Mesh MergeMesh(Node node)
/// <summary>
/// Convert a whole scene to a single transformed mesh
/// Vertex elements like normal/texture coordinates are not supported yet
/// </summary>
/// <param name="scene">The scene to merge</param>
/// <returns>The merged mesh</returns>
public static Mesh MergeMesh(Scene scene);
/// <summary>
/// Convert a whole node to a single transformed mesh
/// Vertex elements like normal/texture coordinates are not supported yet
/// </summary>
/// <param name="nodes">The nodes to merge</param>
/// <returns>Merged mesh</returns>
public static Mesh MergeMesh(IList<Node> nodes);
Sample code:
C#
Scene scene = new Scene("LAD-TOP.rvm");
Mesh mesh = PolygonModifier.MergeMesh(scene);
FileFormat.PLY.EncodeMesh(mesh, "LAD-TOP.ply");
Transparency member is added to Aspose.ThreeD.Shading.PbrMaterial class
Only GLTF 2.0 supports PBR material, so this improvement only affects the GLTF 2.0 export.
C#
/// <summary>
/// Gets or sets the transparency factor.
/// The factor should be ranged between 0(0%, fully opaque) and 1(100%, fully transparent)
/// Any invalid factor value will be clampped.
/// </summary>
/// <value>The transparency factor.</value>
public double Transparency { get; set; }
Sample code:
C#
Scene scene = new Scene();
scene.RootNode.CreateChildNode("box", new Box()).Material = new PbrMaterial() {Transparency = 0.5, Albedo = new Vector3(Color.AliceBlue)};
scene.Save("box.gltf", FileFormat.GLTF2);
https://docs.aspose.com/display/3dnet/Aspose.3D+for+.NET+17.11+-+November+2017