Conari 1.4.0

🧬 Conari engine represents powerful platform for work with unmanaged memory, pe-modules, related PInvoke features,
       and more for: Libraries, Executable Modules, enjoying of the unmanaged native C/C++ in .NET world, and other raw binary data.
       Even accessing to complex types like structures without their declaration at all.

       ## Why Conari ?

       It was designed to be loyal to your needs on the fly.

       🔍 Easy to start:

       using(var l = new ConariL("...")) {
           // ...

       🚀 Awesome speed:

       test of regXwild's algorithms [[340x10000 Unicode](]

       🔨 Its amazing DLR features:

       using(dynamic l = new ConariX("..."))
           // just everything is yours ~
           l.curl_easy_setopt(curl, 10002, "");

       🔧 Raw accessibility to any binary data in unmanaged memory:

       ptr.Native().align<int>(2, "x", "y")

       🏄 Most powerful PInvoke and even most convenient use of WinAPI. Our recipe is simple: *Just use it!*

       dynamic user32 = new User32();

           user32.ShowWindow(0x000A0A28, 3);
           user32.MessageBoxA(0, "Conari in action", "Hello!", 0);

       dynamic kernel32 = new Kernel32();


       **Important note:** Conari does not provide anything from above. It will just generate and adapt everything at runtime. Specially for you!

       🔖 Modern **.NET Core**

       Conari is ready for .NET Core starting from 1.4.

       But we have even more, again.
       Conari also provides support for [ .NET Standard 2.0 ] layer which does not cover unmanaged EmitCalli due to missed implementation for System.Private.CoreLib.

       🍰 MIT License! Enjoy.

       . . . And more:

       _ _ _ _ _ _
   gnt /p:ngpackages="Conari/1.4.0"

   Build info:

   S_NUM:          1.4.0    
   S_REV:          48437    
   bSha1:          c4e75ee    
   bName:          master    
   bRevc:          62    
   Configuration:  PublicRelease    
   Platforms:      net40;net472;netstandard2.0;netcoreapp2.1;netstandard2.1    
   revDeltaBase:   2017/01/01    
   revDeltaMin:    1000    
   revDeltaMax:    65534    
                   :: generated by a vsSolutionBuildEvent v1.14.0.36854

Install-Package Conari -Version 1.4.0
dotnet add package Conari --version 1.4.0
<PackageReference Include="Conari" Version="1.4.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Conari --version 1.4.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Conari, 1.4.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Conari as a Cake Addin
#addin nuget:?package=Conari&version=1.4.0

// Install Conari as a Cake Tool
#tool nuget:?package=Conari&version=1.4.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes


NuGet packages (2)

Showing the top 2 NuGet packages that depend on Conari:

Package Downloads
LunaRoad is a flexible platform for working with Lua for .NET /DLR & Lambda features. Open Source project under the MIT License. ⚠ LunaRoad now is 🗦🌔 LuNari ⮱ renamed on 27 Jan 2019 Current packages are no longer maintained. Please consider upgrading to modern LuNari ! NETFX and .NET Core support 📦
🗦🌔 LuNari is Lua for .NET on Conari engine All actual Lua versions, like: Lua 5.4, 5.3, 5.2, 5.1, ... MIT License: ## Why LuNari ? Most popular features that will be adapted to your needs on the fly. 🔍 Easy to start: ```csharp using(var l = new Lua<ILua53>("Lua.dll")) { /* ILua51, ILua52, ILua53, ... */ } ``` 🚀 Awesome speed: Based on the fast versions of Conari engine with caching of 0x29 opcodes (Calli). 🔨 Its amazing dynamic features: ```csharp using(dynamic l = new LuaD("Lua.dll")) { // Lua now is yours ~ IntPtr L = l.luaL_newstate<LuaState>(); var num = l.lua_tonumber<LuaNumber>(L, 1); } ``` 🍱 Damn customizable: ```csharp var l = new Lua<ILua52>("Lua52.dll"); l.API.pushcclosure(L, onProc, 0); l.bind<Action<LuaState, LuaCFunction, int>>("pushcclosure")(L, onProc, 0); l.v<ILua53>().pushcclosure(L, onProc, 0); ... ``` 🔖 Modern .NET Core LuNari is ready for .NET Core starting from 1.6. Its awesome dynamic features are also available even for .NET Standard 2.0 🌚 Unlimited extensible features: Since this works through Conari ( ), you can access to all newest features of the Lua immediately after introducing this in draft. Just use it without waiting for release. ======================================= gnt /p:ngpackages="LuNari/1.6.0" ================== Build info: S_NUM: 1.6.0 S_REV: 24296 S_NUM_REV: bSha1: 920c7a6 bName: master bRevc: 52 Configuration: PublicRelease Platforms: net40;net472;netstandard2.0 revDeltaBase: 2017/02/07 revDeltaMin: 1000 revDeltaMax: 65534 :: generated by a vsSolutionBuildEvent v1.14.0.36854

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on Conari:

Repository Stars
.NET DllExport with .NET Core support (aka 3F/DllExport)

Version History

Version Downloads Last updated
1.4.0 1,469 11/30/2019
1.3.0 2,460 1/27/2017