Dirt.Game
1.1.0
dotnet add package Dirt.Game --version 1.1.0
NuGet\Install-Package Dirt.Game -Version 1.1.0
<PackageReference Include="Dirt.Game" Version="1.1.0" />
<PackageVersion Include="Dirt.Game" Version="1.1.0" />
<PackageReference Include="Dirt.Game" />
paket add Dirt.Game --version 1.1.0
#r "nuget: Dirt.Game, 1.1.0"
#:package Dirt.Game@1.1.0
#addin nuget:?package=Dirt.Game&version=1.1.0
#tool nuget:?package=Dirt.Game&version=1.1.0
Dirt 1.1
Description
Dirt is a collection of game-oriented libraries written in .Net Standard 2.1
- Compatible with Unity 2021.3.x
- Compatible with .Net 8 projects
Dirt Collection
Game
Client/Server library
Contains content logic, math operations/structures and global flow structures.
Simulation
Client/Server library
ECS Framework (use structure components array)
Network
Client/Server library
UDP+TCP/HTTP message & event operations and built on top of Simulation. Synchronize Actors, send events, control over replicated actions.
GameServer
Server library
Real time server boilerplate. (will probably be merged with GamePlugin)
GamePlugin
- Game Server architecture
- Runs multiple simulations (with customizable lifespan) in parallel
- Route Players to simulations
- Define custom player commands, and actor actions
- Runs a webservice and provide a Rest API (undocumented yet)
Unity Collection
Dirt.Unity
- Essentials for global game flow (legacy Dirt.Framework)
- Simulation View binding: pool game objects and attach Actor on spawns
- Unity Log override
This is probably the oldest bit of code in Dirt, I started working on that piece around 2017/2018, without really knowing where I was going back then. This may disappear at some point or get simplified.
Dirt.Unity.Network
- Mud Socket wrapper to connect to game server
- Complementary systems for replicated simulation
Mud Collection
Mud is a really rough wrapper for UDP networking.
Mud (Common)
Client/Server Library
Main UDP Protocol and serialization logic.
Mud.Server
Server Library
Network Socket Thread handler.
External Libraries
NetSerializer
An efficient data serializer created by @tomba
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.1 is compatible. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- Dirt.Log (>= 1.1.0)
- Newtonsoft.Json (>= 13.0.3)
NuGet packages (4)
Showing the top 4 NuGet packages that depend on Dirt.Game:
| Package | Downloads |
|---|---|
|
Dirt.Simulation
ECS Library |
|
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Dirt.Network
UDP/TCP networking layer built on Mud and Simulation |
|
|
Dirt.GamePlugin
Game server plugin architecture with simulation routing |
|
|
Dirt.GameServer
Real time server boilerplate |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.1.0 | 235 | 5/11/2026 |