dotnet add package DiscordRichPresence --version 126.96.36.199
NuGet\Install-Package DiscordRichPresence -Version 188.8.131.52
<PackageReference Include="DiscordRichPresence" Version="184.108.40.206" />
paket add DiscordRichPresence --version 220.127.116.11
#r "nuget: DiscordRichPresence, 18.104.22.168"
// Install DiscordRichPresence as a Cake Addin #addin nuget:?package=DiscordRichPresence&version=22.214.171.124 // Install DiscordRichPresence as a Cake Tool #tool nuget:?package=DiscordRichPresence&version=126.96.36.199
A .NET implementation of Discord's Rich Presence functionality. This library supports all features of the Rich Presence that the official C++ library supports, plus a few extra.
"Players love to show off what they are playing with Discord’s status feature. With Rich Presence you can add beautiful art and detailed information to show off your game even more. This lets players know what their friends are doing, so they can decide to ask to join in and play together."
This is an unoffical, non-discord supported library.
|Product||Versions Compatible and additional computed target framework versions.|
|.NET||net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed.|
|.NET Core||netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed.|
|.NET Standard||netstandard2.0 is compatible. netstandard2.1 was computed.|
|.NET Framework||net45 is compatible. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed.|
|MonoAndroid||monoandroid was computed.|
|MonoMac||monomac was computed.|
|MonoTouch||monotouch was computed.|
|Tizen||tizen40 was computed. tizen60 was computed.|
|Xamarin.iOS||xamarinios was computed.|
|Xamarin.Mac||xamarinmac was computed.|
|Xamarin.TVOS||xamarintvos was computed.|
|Xamarin.WatchOS||xamarinwatchos was computed.|
NuGet packages (4)
Showing the top 4 NuGet packages that depend on DiscordRichPresence:
This is the Discord Rich Presence addon to RayWrapper
Una extension para facilitar cosas en C#.
Discord Package of SharpEngine - 2D Game Engine
CnCNet Main Client Library
GitHub repositories (35)
Showing the top 5 popular GitHub repositories that depend on DiscordRichPresence:
Experimental Nintendo Switch Emulator written in C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
rhythm is just a *click* away!
Audio player which tries to make organizing and listening to music as simple and pretty as possible.
A Super-fast account switcher for Steam, Battle.net, Epic Games, Origin, Riot, Ubisoft and many others!