EndianBinaryIO 1.1.1

There is a newer version of this package available.
See the version list below for details.
dotnet add package EndianBinaryIO --version 1.1.1
NuGet\Install-Package EndianBinaryIO -Version 1.1.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="EndianBinaryIO" Version="1.1.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add EndianBinaryIO --version 1.1.1
#r "nuget: EndianBinaryIO, 1.1.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install EndianBinaryIO as a Cake Addin
#addin nuget:?package=EndianBinaryIO&version=1.1.1

// Install EndianBinaryIO as a Cake Tool
#tool nuget:?package=EndianBinaryIO&version=1.1.1

A .NET Standard library that can read and write primitives, enums, arrays, and strings to streams using specified endianness, string encoding, and boolean sizes.
Objects can also be read from/written to streams via reflection and attributes.
Project URL ― https://github.com/Kermalis/EndianBinaryIO

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (5)

Showing the top 5 NuGet packages that depend on EndianBinaryIO:

Package Downloads
LNDroneController.LND

LNDroneController LND Implementation

LNBolt

LNBolt - C# BOLT protocol helpers

LNUnit.LND

LNUnit LND Typed Clients

BliveWebsocket

Bilibili Danmu Websocket

KMIDI

This .NET library allows you to simply read and write MIDI files. There is no functionality for playing or listening to MIDIs, so it's purely for handling the file data itself. You can even add custom chunks to the MIDI file! You can read MIDIs and then edit them slightly before saving them again. It handles all MIDI formats because it tries to adhere to the MIDI specification. The specification isn't fully respected because some invalid MIDIs are not detected at the moment. However, the library will catch most invalid MIDIs! Project URL and Samples ― https://github.com/Kermalis/KMIDI

GitHub repositories (3)

Showing the top 3 popular GitHub repositories that depend on EndianBinaryIO:

Repository Stars
Kermalis/VGMusicStudio
🎵 A program that lets you listen to the music from popular video game formats. 🎵
Kermalis/PokemonGameEngine
A C# 2D Pokémon game engine and map editor.
Kermalis/PokemonBattleEngine
A C# library that can emulate Pokémon battles.
Version Downloads Last updated
2.1.0 550 2/3/2023
2.0.1 3,232 8/31/2022
2.0.0 384 8/30/2022
1.1.2 12,307 9/15/2020
1.1.1 578 9/11/2020
1.0.3 513 9/8/2020
1.0.2 433 9/8/2020
1.0.1 489 9/7/2020
1.0.0 440 9/7/2020