Excalibur 0.24.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package Excalibur --version 0.24.0
NuGet\Install-Package Excalibur -Version 0.24.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Excalibur" Version="0.24.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Excalibur --version 0.24.0
#r "nuget: Excalibur, 0.24.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Excalibur as a Cake Addin
#addin nuget:?package=Excalibur&version=0.24.0

// Install Excalibur as a Cake Tool
#tool nuget:?package=Excalibur&version=0.24.0

image

Breaking Changes

  • Remove obsolete .extend() semantics in Class.ts as as well as related test cases.

Added

  • Added new option for constructing bounding boxes. You can now construct with an options object rather than only individual coordinate parameters. (#1151)
  • Added new interface for specifying the type of the options object passed to the bounding box constructor.
  • Added the ex.vec(x, y) shorthand for creating vectors. (#1340)
  • Added new event processed to Sound that passes processed string | AudioBuffer data. (#1474)
  • Added new property duration to Sound and AudioInstance that exposes the track's duration in seconds when Web Audio API is used. (#1474)

Changed

  • Animation no longer mutate underlying sprites, instead they draw the sprite using the animations parameters. This allows more robust flipping at runtime. (#1258)
  • Changed obsolete decorator to only log the same message 5 times. (#1281)
  • Switched to core-js based polyfills instead of custom written ones (#1214)
  • Updated to TypeScript@3.6.4 and node 10 LTS build
  • Sound.stop() now always rewinds the track, even when the sound is paused. (#1474)

Deprecated

  • ex.Vector.magnitude() will be removed in v0.25.0, use ex.Vector.size(). (#1277)

Fixed

  • Fixed Excalibur crashing when displaying both a tilemap and a zero-size actor (#1418)
  • Fixed animation flipping behavior (#1172)
  • Fixed actors being drawn when their opacity is 0 (#875)
  • Fixed iframe event handling, excalibur will respond to keyboard events from the top window (#1294)
  • Fixed camera to be vector backed so ex.Camera.x = ? and ex.Camera.pos.setTo(...) both work as expected(#1299)
  • Fixed missing on/once/off signatures on ex.Pointer (#1345)
  • Fixed sounds not being stopped when Engine.stop() is called. (#1476)

Thanks to @JeTmAn1981, @gargrave, @SirKitboard, @Guzzler, @saahilk, @djcsdy, @chrispanag, @MaanasArora, @jlennox, @jweissman, @HParker, @jurca, and @DaVince for their contributions!

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NuGet packages

This package is not used by any NuGet packages.

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Version Downloads Last updated
0.29.2 133 4/7/2024
0.29.1 138 2/23/2024
0.29.0 135 2/20/2024
0.28.7 161 1/27/2024
0.28.6 142 1/13/2024
0.28.5 172 1/6/2024
0.28.4 161 12/22/2023
0.28.3 147 12/12/2023
0.28.2 173 12/2/2023
0.28.0 261 8/11/2023
0.25.3 595 2/6/2022
0.25.2 468 1/22/2022
0.25.1 528 11/6/2021
0.25.0 446 10/4/2021
0.24.5 764 9/7/2020
0.24.4 674 9/3/2020
0.24.3 671 5/10/2020
0.24.1 574 4/24/2020
0.24.0 610 4/24/2020
0.23.0 760 6/8/2019
0.22.0 751 4/6/2019
0.21.0 925 2/2/2019
0.20.0 922 12/23/2018
0.19.1 914 10/23/2018
0.19.0 965 10/13/2018
0.18.0 1,025 8/4/2018
0.17.0 1,084 6/16/2018
0.16.0 1,152 4/6/2018
0.15.0 948 2/17/2018
0.14.0 1,104 12/2/2017
0.13.0 1,032 10/7/2017
0.12.0 1,116 8/12/2017
0.11.0 1,203 6/10/2017
0.10.0 1,171 4/8/2017
0.9.0 1,186 2/10/2017
0.8.0 1,116 12/4/2016
0.7.1 1,310 10/4/2016
0.7.0 1,342 8/30/2016
0.6.0 1,569 1/20/2016
0.5.1 1,360 6/26/2015
0.5.0 1,334 6/4/2015
0.2.2 1,708 4/16/2014
0.2.1 1,543 4/16/2014
0.2.0 1,568 4/10/2014
0.1.1-alpha 1,191 12/19/2013
0.1.0-alpha 1,283 12/12/2013