FShade 5.4.0
See the version list below for details.
dotnet add package FShade --version 5.4.0
NuGet\Install-Package FShade -Version 5.4.0
<PackageReference Include="FShade" Version="5.4.0" />
<PackageVersion Include="FShade" Version="5.4.0" />
<PackageReference Include="FShade" />
paket add FShade --version 5.4.0
#r "nuget: FShade, 5.4.0"
#:package FShade@5.4.0
#addin nuget:?package=FShade&version=5.4.0
#tool nuget:?package=FShade&version=5.4.0
F# embedded shaders
Learn more about Target Frameworks and .NET Standard.
-
- FShade.Core (= 5.4.0)
- FShade.GLSL (= 5.4.0)
- FShade.Imperative (= 5.4.0)
- FShade.SpirV (= 5.4.0)
NuGet packages (6)
Showing the top 5 NuGet packages that depend on FShade:
| Package | Downloads |
|---|---|
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Aardvark.Rendering.GL
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
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Aardvark.Rendering.Vulkan
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
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Aardvark.Application.Slim
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
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Aardvark.Application.Slim.GL
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
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Aardvark.Application.Slim.Vulkan
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 5.8.0-prerelease0001 | 94 | 7/28/2026 |
| 5.7.14 | 184 | 6/30/2026 |
| 5.7.13 | 145 | 6/30/2026 |
| 5.7.12 | 10,730 | 6/29/2026 |
| 5.7.11 | 3,179 | 6/23/2026 |
| 5.7.10 | 162 | 6/23/2026 |
| 5.7.9 | 11,657 | 5/27/2026 |
| 5.7.8 | 217 | 5/25/2026 |
| 5.7.7 | 211 | 5/24/2026 |
| 5.7.6 | 209 | 5/24/2026 |
| 5.7.5 | 273 | 5/13/2026 |
| 5.7.4 | 478 | 4/27/2026 |
| 5.7.3 | 5,911 | 4/7/2026 |
| 5.7.2 | 306 | 3/19/2026 |
| 5.7.1 | 413 | 1/21/2026 |
| 5.7.0 | 6,993 | 11/12/2025 |
| 5.7.0-prerelease0014 | 1,399 | 10/9/2025 |
| 5.7.0-prerelease0013 | 537 | 7/29/2025 |
| 5.4.0 | 8,362 | 5/30/2023 |
Added sampler filter reduction mode
[RTX] Added builder operation overloads with untupled arguments
[RTX] Added RayHitKind enum
[RTX] Ray flags and hit kind inputs use enums now
Turned Module into a class to hide laziness of entries
Added support for enums with arbitrary underlying type
Added config for reversing tesselation winding order
Preprocessor: merge aot2 + bugfixes
Lazy modules entries
Effect serialization bugfixes: array deserialization, uniform scopes
Fixed issue with return type for integer vector dot product
Include sampler texture name in hash
Added support for float32-based vertex types