FShade 5.7.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package FShade --version 5.7.0
                    
NuGet\Install-Package FShade -Version 5.7.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="FShade" Version="5.7.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="FShade" Version="5.7.0" />
                    
Directory.Packages.props
<PackageReference Include="FShade" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add FShade --version 5.7.0
                    
#r "nuget: FShade, 5.7.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package FShade@5.7.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=FShade&version=5.7.0
                    
Install as a Cake Addin
#tool nuget:?package=FShade&version=5.7.0
                    
Install as a Cake Tool

F# embedded shaders

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

NuGet packages (6)

Showing the top 5 NuGet packages that depend on FShade:

Package Downloads
Aardvark.Rendering.GL

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Rendering.Vulkan

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Application.Slim

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Application.Slim.GL

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Application.Slim.Vulkan

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
5.8.0-prerelease0001 137 7/28/2026
5.7.17 126 9/2/2026
5.7.16 214 8/24/2026
5.7.14 239 6/30/2026
5.7.13 186 6/30/2026
5.7.12 10,768 6/29/2026
5.7.11 3,218 6/23/2026
5.7.10 202 6/23/2026
5.7.9 11,805 5/27/2026
5.7.8 254 5/25/2026
5.7.7 249 5/24/2026
5.7.6 246 5/24/2026
5.7.5 319 5/13/2026
5.7.4 527 4/27/2026
5.7.3 7,011 4/7/2026
5.7.2 341 3/19/2026
5.7.1 449 1/21/2026
5.7.0 7,150 11/12/2025
5.7.0-prerelease0014 1,433 10/9/2025
Loading failed

- Removed double as float feature
- Added basic support for 8-bit, 16-bit, and 64-bit data types
- Added support for color types
- Added support for integer-based border colors
- Added support for push constants
- Added support for GL_EXT_ray_tracing_position_fetch
- Added support for GL_NV_shader_invocation_reorder
- Added UniformDecoration.BufferAccess properly
- Simplified for-loop unrolling
- [Raytracing] Changed type of object-world transforms to M34f
- [Raytracing] Added RayId, MissId, and CallableId
- [GLSL] Improved name mangling for invalid characters
- [GLSL] Added `Config.separateTexturesAndSamplers` for automatically splitting samplers into separate texture/sampler uniforms for better interop with Vulkan/WGSL
- [Optimizer] Added step for simplifying raytracing writes
- [Optimizer] Fixed issue with dead-code elimination and utility functions
- [Debugger] Fixed handling of forward slashes in file paths
- [fshadeaot] Added double checking feature