GW2.NET 0.9.3

There is a newer version of this package available.
See the version list below for details.
dotnet add package GW2.NET --version 0.9.3
NuGet\Install-Package GW2.NET -Version 0.9.3
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GW2.NET" Version="0.9.3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GW2.NET --version 0.9.3
#r "nuget: GW2.NET, 0.9.3"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install GW2.NET as a Cake Addin
#addin nuget:?package=GW2.NET&version=0.9.3

// Install GW2.NET as a Cake Tool
#tool nuget:?package=GW2.NET&version=0.9.3

A .NET implementation of the Guild Wars 2 public API.
This implementation aims to provide .NET developers with an easy to use, well documented library and tools to use in their own applications which rely on data from the Guild Wars 2 API.
We want to provider users with an entry point to the api, that does not require the user to take every api node and piece the data back himself.

Product Compatible and additional computed target framework versions.
.NET Framework net40 is compatible.  net403 was computed.  net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on GW2.NET:

Package Downloads
GW2.NET.RSharp

Contains a RestSharp-based IServiceClient implementation for GW2.NET.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.1 1,547 5/25/2015
0.9.12.3 1,147 3/20/2015
0.9.12.2 1,049 3/20/2015
0.9.12.1 1,250 1/7/2015
0.9.12 1,695 12/26/2014
0.9.11 1,504 10/2/2014
0.9.10 1,153 10/2/2014
0.9.9.1 1,093 9/22/2014
0.9.9 1,325 9/20/2014
0.9.8 1,105 9/20/2014
0.9.7 1,111 9/20/2014
0.9.6.1 1,104 7/6/2014
0.9.6 1,128 7/6/2014
0.9.5 1,198 6/29/2014
0.9.4 1,130 6/29/2014
0.9.3 1,150 6/29/2014
0.9.1 1,136 5/5/2014
0.9.0 1,207 4/26/2014
0.8.0.2 1,226 2/20/2014
0.8.0.1 1,126 2/12/2014
0.7.0.2 1,765 11/29/2013

These are the highlights of what's changed since the previous release (from newest to old):

   Updating world boss rotations according to the June 17 Content Release Notes
   Adding extension method 'HttpStatusCode.IsSuccessStatusCode()'
   Removing method 'IServiceResponse.IsSuccessStatusCode()'
   Adding class 'UrlEncodedForm' that is used for building query strings
   Adding property 'IServiceRequest.FormData' of type 'UrlEncodedForm'
   Removing property 'IServiceRequest.Query'
   Removing method 'IServiceRequest.GetQueryString()'
   Removing redundant 'GetResponse()' and friends from 'IServiceRequest'. Use 'IServiceClient.Send()' instead.
   Improving 'ServiceException' robustness and marking it as Serializable
   Implementing support for recipe types 'RefinementEctoplasm' and 'RefinementObsidianRecipe'
   Fixing a bug in 'RecipeConverter' that would prevent it from converting 'Consumable' recipe types
   Renaming item type 'Back' to 'Backpack'
   Implementing support for recipe type "Backpack"
   Adding a flag for 'CraftingDisciplines.None'
   Fixing a bug that would prevent JSON.NET from deserializing specific item stats
   Adding code to replace empty item descriptions (String.Empty) with null values
   Greatly improving support for chat links:
       Adding two-way chat link converters
       Adding a class 'ChatLinkFactory' that provides access to factory methods for encoding and decoding chat links
       Adding a skill chat link extension method for class 'ItemBuff'
   Changing 'Armor', 'Back', 'Trinket' and 'Weapon' to derive from a new base class 'CombatItem'
   Implementing event rotations for the Triple Trouble wurm events
   Adding support for 'SmallBundle' weapons
   Flattening the 'infix_upgrade' property
   Flattening the item details contracts
   Converting type of 'ItemBuff.SkillId' from 'string' to 'int?'
   Adding a flag for "WeaponDamageType.Choking"
   Implementing offline support for dynamic events with a fixed rotation, in anticipation of an official API
   Adding build properties to 'Item' for change tracking
   Renaming 'PolygonLocation.PointCollection' back to 'PolygonLocation.Points'