Microsoft.Direct3D.D3D12
1.616.1
Prefix Reserved
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package Microsoft.Direct3D.D3D12 --version 1.616.1
NuGet\Install-Package Microsoft.Direct3D.D3D12 -Version 1.616.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Microsoft.Direct3D.D3D12" Version="1.616.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Microsoft.Direct3D.D3D12" Version="1.616.1" />
<PackageReference Include="Microsoft.Direct3D.D3D12" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Microsoft.Direct3D.D3D12 --version 1.616.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Microsoft.Direct3D.D3D12, 1.616.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Microsoft.Direct3D.D3D12@1.616.1
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Microsoft.Direct3D.D3D12&version=1.616.1
#tool nuget:?package=Microsoft.Direct3D.D3D12&version=1.616.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Version 1.616.1:
- Runtime fix: D3D12EnableExperimentalFeatures() was allowing D3D12ExperimentalShaderModels
- This made it look like Shader Model 6.9 could work even though it's only supported in the 1.717.x preview
- Now asking for D3D12ExperimentalShaderModels returns E_NOINTERFACE.
- Debug Layer fixes:
- Enhanced Barrier placed resource validation fix for false errors
- For D3D12_BARRIER_SUBRESOURCE_RANGE, the Debug Layer was not handling the NumMipLevels=0 special case (treat IndexOrFirstMipLevel as a subresource index)
- Debug Layer now understands that RD/DS initialization can be accomplished by RenderPass Clear/Discard
- GPU based validation (GBV):
- Fix for incorrect texture state/layout validation in cases where GBV needed to insert LOD calculation
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| native | native is compatible. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Microsoft.Direct3D.D3D12:
| Package | Downloads |
|---|---|
|
wisdom
A Low-level thin multiplatform and extensible Graphics API layer over Vulkan and DX12 |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.720.0-preview | 1,262 | 4/24/2026 |
| 1.719.1-preview | 3,441 | 3/6/2026 |
| 1.719.0-preview | 1,754 | 2/24/2026 |
| 1.717.1-preview | 16,949 | 6/11/2025 |
| 1.717.0-preview | 6,051 | 5/28/2025 |
| 1.716.1-preview | 10,847 | 2/13/2025 |
| 1.716.0-preview | 6,054 | 1/30/2025 |
| 1.715.1-preview | 6,776 | 10/22/2024 |
| 1.619.2 | 6,213 | 4/16/2026 |
| 1.619.1 | 47,477 | 3/6/2026 |
| 1.619.0 | 10,315 | 2/24/2026 |
| 1.618.5 | 195,249 | 12/5/2025 |
| 1.618.4 | 5,417 | 11/26/2025 |
| 1.618.3 | 11,949 | 11/10/2025 |
| 1.618.2 | 32,354 | 10/15/2025 |
| 1.618.1 | 61,007 | 9/25/2025 |
| 1.616.1 | 135,092 | 6/11/2025 |
| 1.616.0 | 21,043 | 5/28/2025 |
| 1.615.1 | 58,647 | 2/13/2025 |
| 1.615.0 | 13,739 | 1/30/2025 |
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