MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile 1.0.8

.NET 5.0 .NET Standard 2.0
This package has a SemVer 2.0.0 package version: 1.0.8+3e79e9d.
NuGet\Install-Package MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile -Version 1.0.8
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
dotnet add package MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile --version 1.0.8
<PackageReference Include="MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile" Version="1.0.8" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile --version 1.0.8
#r "nuget: MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile, 1.0.8"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile as a Cake Addin
#addin nuget:?package=MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile&version=1.0.8

// Install MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile as a Cake Tool
#tool nuget:?package=MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile&version=1.0.8

League Client Lock File (.NET)

.NET CodeQL Analysis


Provides a struct for the League Client's lock file and methods for retrieving it using either a process name or a path.


A big thank you for your support!

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You can install it using the following .NET CLI command:

dotnet add package MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile --version *


Getting the lock file for a running process

LeagueClientLockFile lockFile = LeagueClientLockFile.FromProcess();
Console.WriteLine("Process Name: " + lockfile.ProcessName);
Console.WriteLine("Process ID: " + lockFile.ProcessId);
Console.WriteLine("Port: " + lockFile.Port);
Console.WriteLine("Password: " + lockFile.Password);
Console.WriteLine("Protocol: " + lockFile.Protocol);

// Prints something like
// Process Name: LeagueClient
// Process ID: 50956
// Port: 57732
// Password: ucxnwiXjvtP8hwwMNY8kGA
// Protocol: https
Product Versions
.NET net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows
.NET Core netcoreapp2.0 netcoreapp2.1 netcoreapp2.2 netcoreapp3.0 netcoreapp3.1
.NET Standard netstandard2.0 netstandard2.1
.NET Framework net461 net462 net463 net47 net471 net472 net48
MonoAndroid monoandroid
MonoMac monomac
MonoTouch monotouch
Tizen tizen40 tizen60
Xamarin.iOS xamarinios
Xamarin.Mac xamarinmac
Xamarin.TVOS xamarintvos
Xamarin.WatchOS xamarinwatchos
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.
  • .NETStandard 2.1

    • No dependencies.
  • net5.0

    • No dependencies.
  • net6.0

    • No dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on MikaelDui.RiotGames.LeagueOfLegends.LeagueClient.LockFile:

Package Downloads

An unofficial .NET client for Riot Games and their games League of Legends, Legends of Runeterra, Teamfight Tactics and Valorant.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.8 289 3/1/2022
1.0.7 104 2/20/2022
1.0.6 43 2/20/2022
1.0.5 91 2/17/2022
1.0.4 325 1/20/2022
1.0.3 54 1/20/2022
1.0.3-pull-request.3 52 1/20/2022
1.0.2 84 1/19/2022
1.0.1 123 1/15/2022