OpenTK 3.0.0-pre

.NET Framework 2.0
This is a prerelease version of OpenTK.
There is a newer version of this package available.
See the version list below for details.
Install-Package OpenTK -Version 3.0.0-pre
dotnet add package OpenTK --version 3.0.0-pre
<PackageReference Include="OpenTK" Version="3.0.0-pre" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenTK --version 3.0.0-pre
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: OpenTK, 3.0.0-pre"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenTK as a Cake Addin
#addin nuget:?package=OpenTK&version=3.0.0-pre&prerelease

// Install OpenTK as a Cake Tool
#tool nuget:?package=OpenTK&version=3.0.0-pre&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.

Product Versions
.NET Framework net20 net35 net40 net403 net45 net451 net452 net46 net461 net462 net463 net47 net471 net472 net48
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (121)

Showing the top 5 NuGet packages that depend on OpenTK:

Package Downloads
OpenTK.GLControl

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.

Xamarin.Forms.Platform.WPF The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

Xamarin Forms Renderer to build native UIs for WPF

EmguCV

Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.

SkiaSharp.Views.WindowsForms The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen.

Xamarin.Forms.Platform.GTK The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

Xamarin Forms Renderer to build native UIs for GTK

GitHub repositories (54)

Showing the top 5 popular GitHub repositories that depend on OpenTK:

Repository Stars
dotnet/maui
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Perfare/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
xamarin/Xamarin.Forms
Xamarin.Forms Official Home
mono/SkiaSharp
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
TASEmulators/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Version Downloads Last updated
5.0.0-pre.7 662 4/19/2022
5.0.0-pre.6 3,414 6/16/2021
5.0.0-pre.5 334 5/29/2021
5.0.0-pre.4 277 5/22/2021
5.0.0-pre.3 2,777 3/10/2021
5.0.0-pre.2 157 3/9/2021
5.0.0-pre.1 386 3/8/2021
4.7.2 2,880 5/3/2022
4.7.1 9,251 2/17/2022
4.6.7 22,804 9/13/2021
4.6.4 14,007 5/28/2021
4.6.3 11,379 3/27/2021
4.6.2 2,001 3/19/2021
4.6.1 1,005 3/19/2021
4.6.0 879 3/18/2021
4.5.0 58,045 2/14/2021
4.4.0 15,528 12/16/2020
4.3.0 13,752 11/21/2020
4.2.0 2,963 11/12/2020
4.1.0 2,082 11/6/2020
4.0.6 3,507 10/18/2020
4.0.5 491 10/18/2020
4.0.4 522 10/17/2020
4.0.3 868 10/14/2020
4.0.2 939 10/11/2020
4.0.1 1,655 10/6/2020
4.0.0 3,270 10/2/2020
4.0.0-pre9.10 281 10/1/2020
4.0.0-pre9.9 223 9/30/2020
4.0.0-pre9.8 224 9/29/2020
4.0.0-pre9.7 656 9/20/2020
4.0.0-pre9.6 338 9/14/2020
4.0.0-pre9.4 648 8/30/2020
4.0.0-pre9.3 401 8/21/2020
4.0.0-pre9.2 771 7/28/2020
4.0.0-pre9.1 5,096 4/24/2020
4.0.0-pre9 654 4/19/2020
4.0.0-pre8 430 4/18/2020
4.0.0-pre7 504 4/13/2020
4.0.0-pre6 487 4/10/2020
4.0.0-pre5 468 4/9/2020
4.0.0-pre4 510 4/6/2020
4.0.0-pre3 760 3/19/2020
4.0.0-pre2 366 3/19/2020
4.0.0-pre 437 3/19/2020
3.3.2 25,980 7/20/2021
3.3.1 32,003 11/6/2020
3.3.0 4,172 11/6/2020
3.2.1 2,794 10/21/2020
3.2.0 98,034 4/6/2020
3.1.0 306,961 8/4/2019
3.0.1 935,586 7/6/2018
3.0.0 33,490 5/1/2018
3.0.0-pre 29,337 5/8/2017
2.0.0 226,087 9/23/2016
1.1.2349.61993 53,702 6/7/2016
1.1.2225 170,179 2/4/2016
1.1.1589.5942 99,863 7/18/2014
1.1.1589.5941 53,646 5/9/2014
1.1.1579.5793 1,813 4/29/2014
1.1.1508.5724 6,014 2/17/2014
1.1.1456.5398 3,925 12/27/2013
1.1.1161.61462 2,938 8/28/2013
1.1.1160.61462 4,814 3/7/2013

* Replaced JoystickButton enum with simple long. (breaking API change)
* Increase available joystick buttons to 64.
* Add support for OpenGL ES3 through Angle + DIrect3D.
* Fix 2 crashes on android
* Move to built-in System.Diagnostics.Debug for Android + iOS
* Fix for certain joysticks returning invalid HID pages.
* Fix for certain joysticks with negative axis range being inverted.
* Fix Xbox controller D-pad on windows
* Fix joystick hat position sticking on Linux
* Enhance xbox button detection to include GUIDE button.
* Fix iOS GL bindings issue introduced by 2ea8334
* Fix crash on setting time to &lt;= 0 for iOS + Android.
* Several minor XML documentation fixes and enhancements
* Fix for angle backbuffer size issue on window resize
* Possible fix for broken GLControl package.