OpenTK 4.0.0-pre9.2

This is a prerelease version of OpenTK.
There is a newer version of this package available.
See the version list below for details.
Install-Package OpenTK -Version 4.0.0-pre9.2
dotnet add package OpenTK --version 4.0.0-pre9.2
<PackageReference Include="OpenTK" Version="4.0.0-pre9.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenTK --version 4.0.0-pre9.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: OpenTK, 4.0.0-pre9.2"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenTK as a Cake Addin
#addin nuget:?package=OpenTK&version=4.0.0-pre9.2&prerelease

// Install OpenTK as a Cake Tool
#tool nuget:?package=OpenTK&version=4.0.0-pre9.2&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

NuGet packages (121)

Showing the top 5 NuGet packages that depend on OpenTK:

Package Downloads
OpenTK.GLControl

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.

Xamarin.Forms.Platform.WPF The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

Xamarin Forms Renderer to build native UIs for WPF

EmguCV

Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.

SkiaSharp.Views.WindowsForms The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen.

Xamarin.Forms.Platform.GTK The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

Xamarin Forms Renderer to build native UIs for GTK

GitHub repositories (49)

Showing the top 5 popular GitHub repositories that depend on OpenTK:

Repository Stars
dotnet/maui
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Perfare/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
xamarin/Xamarin.Forms
Xamarin.Forms Official Home
mono/SkiaSharp
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
TASEmulators/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Version Downloads Last updated
5.0.0-pre.7 763 4/19/2022
5.0.0-pre.6 3,427 6/16/2021
5.0.0-pre.5 338 5/29/2021
5.0.0-pre.4 279 5/22/2021
5.0.0-pre.3 2,855 3/10/2021
5.0.0-pre.2 159 3/9/2021
5.0.0-pre.1 391 3/8/2021
4.7.2 3,637 5/3/2022
4.7.1 9,551 2/17/2022
4.6.7 23,108 9/13/2021
4.6.4 14,110 5/28/2021
4.6.3 11,409 3/27/2021
4.6.2 2,004 3/19/2021
4.6.1 1,010 3/19/2021
4.6.0 888 3/18/2021
4.5.0 60,005 2/14/2021
4.4.0 15,625 12/16/2020
4.3.0 13,847 11/21/2020
4.2.0 2,990 11/12/2020
4.1.0 2,095 11/6/2020
4.0.6 3,511 10/18/2020
4.0.5 494 10/18/2020
4.0.4 524 10/17/2020
4.0.3 870 10/14/2020
4.0.2 941 10/11/2020
4.0.1 1,657 10/6/2020
4.0.0 3,304 10/2/2020
4.0.0-pre9.10 283 10/1/2020
4.0.0-pre9.9 225 9/30/2020
4.0.0-pre9.8 226 9/29/2020
4.0.0-pre9.7 658 9/20/2020
4.0.0-pre9.6 340 9/14/2020
4.0.0-pre9.4 656 8/30/2020
4.0.0-pre9.3 403 8/21/2020
4.0.0-pre9.2 773 7/28/2020
4.0.0-pre9.1 5,106 4/24/2020
4.0.0-pre9 656 4/19/2020
4.0.0-pre8 432 4/18/2020
4.0.0-pre7 506 4/13/2020
4.0.0-pre6 489 4/10/2020
4.0.0-pre5 470 4/9/2020
4.0.0-pre4 512 4/6/2020
4.0.0-pre3 762 3/19/2020
4.0.0-pre2 368 3/19/2020
4.0.0-pre 439 3/19/2020
3.3.2 26,574 7/20/2021
3.3.1 32,253 11/6/2020
3.3.0 4,184 11/6/2020
3.2.1 2,893 10/21/2020
3.2.0 98,614 4/6/2020
3.1.0 310,398 8/4/2019
3.0.1 947,407 7/6/2018
3.0.0 33,513 5/1/2018
3.0.0-pre 29,358 5/8/2017
2.0.0 226,396 9/23/2016
1.1.2349.61993 53,857 6/7/2016
1.1.2225 170,873 2/4/2016
1.1.1589.5942 99,912 7/18/2014
1.1.1589.5941 53,651 5/9/2014
1.1.1579.5793 1,818 4/29/2014
1.1.1508.5724 6,020 2/17/2014
1.1.1456.5398 3,929 12/27/2013
1.1.1161.61462 2,945 8/28/2013
1.1.1160.61462 4,824 3/7/2013

Fixes reference conditions
Save Size property value to _size field (thanks @devel0)
Update build.fsx.lock (thanks @CallumDev)
Vector3.Unproject returning incorrect result (thanks @leezer3)
Incorrect parameter order in QuaternionD constructor (thanks @leezer3)
Capslock value not exposed (thanks @KinsonDigital)
vector transforms
Start of input mode setup for caps lock (thanks @KinsonDigital)
Use in parameters instead of ref (thanks @cryovat)