OpenTK 4.0.1

There is a newer version of this package available.
See the version list below for details.
dotnet add package OpenTK --version 4.0.1
NuGet\Install-Package OpenTK -Version 4.0.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="OpenTK" Version="4.0.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenTK --version 4.0.1
#r "nuget: OpenTK, 4.0.1"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenTK as a Cake Addin
#addin nuget:?package=OpenTK&version=4.0.1

// Install OpenTK as a Cake Tool
#tool nuget:?package=OpenTK&version=4.0.1

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.  It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine.    OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started.  Learn how to use OpenTK here:  https://opentk.net/learn/index.html  Sample projects that accompany the tutorial can be found here:  https://github.com/opentk/LearnOpenTK  We have a very active discord server, if you need help, want to help, or are just curious, come join us!  https://discord.gg/6HqD48s

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

NuGet packages (128)

Showing the top 5 NuGet packages that depend on OpenTK:

Package Downloads
OpenTK.GLControl

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.

Xamarin.Forms.Platform.WPF The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

Xamarin Forms Renderer to build native UIs for WPF

SkiaSharp.Views.WindowsForms The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen.

EmguCV

Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.

Xamarin.Forms.Platform.GTK The ID prefix of this package has been reserved for one of the owners of this package by NuGet.org.

Xamarin Forms Renderer to build native UIs for GTK

GitHub repositories (61)

Showing the top 5 popular GitHub repositories that depend on OpenTK:

Repository Stars
dotnet/maui
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Perfare/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
xamarin/Xamarin.Forms
Xamarin.Forms Official Home
mono/SkiaSharp
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
TASEmulators/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Version Downloads Last updated
5.0.0-pre.8 347 10/28/2022
5.0.0-pre.7 4,497 4/19/2022
5.0.0-pre.6 3,625 6/16/2021
5.0.0-pre.5 379 5/29/2021
5.0.0-pre.4 317 5/22/2021
5.0.0-pre.3 5,040 3/10/2021
5.0.0-pre.2 188 3/9/2021
5.0.0-pre.1 446 3/8/2021
4.7.5 8,338 9/8/2022
4.7.4 15,843 6/17/2022
4.7.3 337 6/17/2022
4.7.2 112,801 5/3/2022
4.7.1 15,043 2/17/2022
4.6.7 32,687 9/13/2021
4.6.4 19,868 5/28/2021
4.6.3 12,449 3/27/2021
4.6.2 2,161 3/19/2021
4.6.1 1,219 3/19/2021
4.6.0 1,168 3/18/2021
4.5.0 68,279 2/14/2021
4.4.0 17,441 12/16/2020
4.3.0 17,869 11/21/2020
4.2.0 3,234 11/12/2020
4.1.0 2,312 11/6/2020
4.0.6 3,985 10/18/2020
4.0.5 619 10/18/2020
4.0.4 642 10/17/2020
4.0.3 990 10/14/2020
4.0.2 1,081 10/11/2020
4.0.1 1,838 10/6/2020
4.0.0 4,065 10/2/2020
4.0.0-pre9.10 323 10/1/2020
4.0.0-pre9.9 253 9/30/2020
4.0.0-pre9.8 254 9/29/2020
4.0.0-pre9.7 690 9/20/2020
4.0.0-pre9.6 373 9/14/2020
4.0.0-pre9.4 694 8/30/2020
4.0.0-pre9.3 434 8/21/2020
4.0.0-pre9.2 818 7/28/2020
4.0.0-pre9.1 5,561 4/24/2020
4.0.0-pre9 702 4/19/2020
4.0.0-pre8 471 4/18/2020
4.0.0-pre7 550 4/13/2020
4.0.0-pre6 528 4/10/2020
4.0.0-pre5 507 4/9/2020
4.0.0-pre4 551 4/6/2020
4.0.0-pre3 806 3/19/2020
4.0.0-pre2 405 3/19/2020
4.0.0-pre 496 3/19/2020
3.3.3 4,389 9/10/2022
3.3.2 36,105 7/20/2021
3.3.1 37,462 11/6/2020
3.3.0 4,841 11/6/2020
3.2.1 5,616 10/21/2020
3.2.0 116,576 4/6/2020
3.1.0 399,131 8/4/2019
3.0.1 1,328,475 7/6/2018
3.0.0 35,435 5/1/2018
3.0.0-pre 33,964 5/8/2017
2.0.0 237,856 9/23/2016
1.1.2349.61993 57,821 6/7/2016
1.1.2225 185,787 2/4/2016
1.1.1589.5942 111,026 7/18/2014
1.1.1589.5941 54,523 5/9/2014
1.1.1579.5793 2,015 4/29/2014
1.1.1508.5724 6,774 2/17/2014
1.1.1456.5398 4,132 12/27/2013
1.1.1161.61462 3,165 8/28/2013
1.1.1160.61462 5,676 3/7/2013

Internal code improvements & fixes (@NogginBops)
Remove memory allocations from joystick axes every frame (@K0bin)
Remove memory allocations from KeyboardState + MouseState Updates (@HughPH)