RiotMesh.Watersharp 1.0.1

dotnet add package RiotMesh.Watersharp --version 1.0.1
NuGet\Install-Package RiotMesh.Watersharp -Version 1.0.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="RiotMesh.Watersharp" Version="1.0.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add RiotMesh.Watersharp --version 1.0.1
#r "nuget: RiotMesh.Watersharp, 1.0.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install RiotMesh.Watersharp as a Cake Addin
#addin nuget:?package=RiotMesh.Watersharp&version=1.0.1

// Install RiotMesh.Watersharp as a Cake Tool
#tool nuget:?package=RiotMesh.Watersharp&version=1.0.1

HOW TO USE - MANUAL

Compatable with .NET Framework 4.7.2 + (Console, WinForms, WPF)

Watersharp is a library that simplifies working with basic C# functions. Working with files, console, hardware and much more. Perfect for novice developers 😃

Just use NuGet package manager, or...
1. Download the actual library version

https://github.com/Leviafan4ik-s-Lab/Watersharp/releases

2. Create a new project based on C# .NET Framework 4.7.2 + (4.7.2 + only for WS 1.0 +)
4. Perfect! Now you can fully use library!

EXAMPLES

WConsole

Improve basic console input/output like in Python

using System;
using Watersharp;

namespace WSTest
{
    internal class Program
    {
        static void Main(string[] args)
        {
            string name = WConsole.ReadLine("Input your name: ");
            Console.WriteLine("Hello, {0}!", name);

            WConsole.ReadKey("Press any key to exit ...");
        }
    }
}
Internet

This class improve you work with internet! Take a look...

using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Net;
using Watersharp;

namespace WSTest
{
    internal class DownloadTEST
    {
        private static int prevPerc = 0;
        private static Stopwatch sw = new Stopwatch();

        static void Main(string[] args)
        {
            Console.WriteLine("Downloading file...");
            sw.Start();

            // call file downloading and subscribe to special events
            // for traking progress and completion
            Internet.DownloadFileAdvanced("website.com/File.zip", "File.zip",
                OnDownloadProgressChanged, OnDownloadCompleted);

            Console.ReadKey();
        }

        private static void OnDownloadCompleted(object sender, AsyncCompletedEventArgs e)
        {
            Console.WriteLine("Download completed!");
        }

        private static void OnDownloadProgressChanged(object sender, DownloadProgressChangedEventArgs e)
        {
            // calculate average download speed using StopWatch
            string speed = (Convert.ToDouble(e.BytesReceived) / 1024 / 1024 / sw.Elapsed.TotalSeconds).ToString("0.0") + " Мб/с";

            // display information into console title
            if (e.ProgressPercentage > prevPerc)
            {
                Console.Title = e.ProgressPercentage.ToString() + "% -> " + speed;
                prevPerc = e.ProgressPercentage;
            }
        }
    }
}
Hardware

Basic hardware information

using System;
using Watersharp;

namespace WSTest
{
    internal class Program
    {
        static void Main(string[] args)
        {
            Console.WriteLine(Hardware.CPUModel()); // cpu name
            Console.WriteLine(Hardware.GPUModel()); // gpu name
            Console.WriteLine(Hardware.CPUFreq());  // cpu current frequency
            Console.WriteLine(Hardware.MEMApp());   // application RAM usage
            // and some other...

            Console.ReadKey();
        }
    }
}
FileSystem

Simple work with files (reading / writing / append)

using System;
using Watersharp;

namespace WSTest
{
    internal class Program
    {
        static void Main(string[] args)
        {
            // static method use
            string fileName = WConsole.ReadLine("Input file name: ");
            Console.WriteLine(FileSystem.Read(fileName));

            // instance
            FileSystem file = new FileSystem("test.txt");
            Console.WriteLine(file.ReadAsync());

            // and some other mehods inside FileSystem class!
        }
    }
}
Config

Simple work with configuration files (.ini)

using System;
using Watersharp;

namespace WSTest
{
    internal class Program
    {
        static void Main(string[] args)
        {
            // static method use
            Config.Set("config.ini", "version", "1.0");
            Config.Set("config.ini", "year", 2022);
            Console.WriteLine(Config.Get("config.ini", "version"));
            Console.WriteLine(Config.GetInt("config.ini", "year"));

            // instance
            Config cfg = new Config("config.ini");
            cfg.Set("build", "#05");
            cfg.Set("size_mb", 0.23);
            Console.WriteLine(cfg.GetFloat("size_mb"));

            // and some other mehods inside Config class!
        }
    }
}
Product Compatible and additional computed target framework versions.
.NET Framework net472 is compatible.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.1 212 9/13/2022

Initial NuGet release