Ryan.MonoGame.Framework.Content.Pipeline 3.7.100

Install-Package Ryan.MonoGame.Framework.Content.Pipeline -Version 3.7.100
dotnet add package Ryan.MonoGame.Framework.Content.Pipeline --version 3.7.100
<PackageReference Include="Ryan.MonoGame.Framework.Content.Pipeline" Version="3.7.100" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Ryan.MonoGame.Framework.Content.Pipeline --version 3.7.100
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Ryan.MonoGame.Framework.Content.Pipeline, 3.7.100"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Ryan.MonoGame.Framework.Content.Pipeline as a Cake Addin
#addin nuget:?package=Ryan.MonoGame.Framework.Content.Pipeline&version=3.7.100

// Install Ryan.MonoGame.Framework.Content.Pipeline as a Cake Tool
#tool nuget:?package=Ryan.MonoGame.Framework.Content.Pipeline&version=3.7.100
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.

This package provides you with the content pipeline for Windows, Mac and Linux which is used to compile raw content to xnb files.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
3.7.100 536 8/20/2019