SOIL-v120-win32 1.16.0

The owner has unlisted this package. This could mean that the package is deprecated, has security vulnerabilities or shouldn't be used anymore.
dotnet add package SOIL-v120-win32 --version 1.16.0
NuGet\Install-Package SOIL-v120-win32 -Version 1.16.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SOIL-v120-win32" Version="1.16.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SOIL-v120-win32 --version 1.16.0
#r "nuget: SOIL-v120-win32, 1.16.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SOIL-v120-win32 as a Cake Addin
#addin nuget:?package=SOIL-v120-win32&version=1.16.0

// Install SOIL-v120-win32 as a Cake Tool
#tool nuget:?package=SOIL-v120-win32&version=1.16.0

SOIL is a tiny C library used primarily for uploading textures into OpenGL. It is based on stb_image version 1.16, the public domain code from Sean Barrett (found here). I have extended it to load TGA and DDS files, and to perform common functions needed in loading OpenGL textures. SOIL can also be used to save and load images in a variety of formats (useful for loading height maps, non-OpenGL applications, etc.)

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