SadConsole 7.0.0-pre1

.NET Framework
Suggested Alternatives

SadConsole 8.99.2

This is a prerelease version of SadConsole.
There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole --version 7.0.0-pre1
NuGet\Install-Package SadConsole -Version 7.0.0-pre1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole" Version="7.0.0-pre1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole --version 7.0.0-pre1
#r "nuget: SadConsole, 7.0.0-pre1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SadConsole as a Cake Addin
#addin nuget:?package=SadConsole&version=7.0.0-pre1&prerelease

// Install SadConsole as a Cake Tool
#tool nuget:?package=SadConsole&version=7.0.0-pre1&prerelease

A MonoGame library that emulates old-school console and command prompt style graphics.

Product Compatible and additional computed target framework versions.
.NET Framework net is compatible. 
Universal Windows Platform uap10 is compatible. 
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (7)

Showing the top 5 NuGet packages that depend on SadConsole:

Package Downloads
SadCanvas

A canvas class that works with SadConsole and MonoGame host.

SadConsole.Host.MonoGame

A graphics hosting library for SadConsole that targets MonoGame.

SadConsole.Extended

A library of common classes that extend SadConsole with new controls, windows, and more.

SadConsole.Host.SFML

A graphics hosting library for SadConsole that targets SFML.

SadConsole.GoRogueHelpers

A helper library for SadConsole games built with GoRogue.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Version Downloads Last updated
10.0.2 254 11/10/2023
10.0.2-debug 40 11/10/2023
10.0.1 55 11/10/2023
10.0.1-debug 37 11/10/2023
10.0.0 273 10/29/2023
10.0.0-debug 98 10/29/2023
10.0.0-beta3-debug 180 10/14/2023
10.0.0-beta3 133 10/14/2023
10.0.0-beta2-debug 138 10/11/2023
10.0.0-beta2 145 10/11/2023
10.0.0-beta1-debug 138 10/11/2023
10.0.0-beta1 166 10/11/2023
10.0.0-alpha4-debug 467 8/26/2023
10.0.0-alpha4 390 8/26/2023
10.0.0-alpha3-debug 332 8/26/2023
10.0.0-alpha3 321 8/26/2023
10.0.0-alpha2-debug 662 6/18/2023
10.0.0-alpha2 526 6/18/2023
10.0.0-alpha1-debug 620 6/4/2023
9.2.2 3,867 1/22/2022
9.2.2-debug 479 1/22/2022
9.2.1 1,425 1/4/2022
9.2.0 1,930 12/31/2021
9.2.0-debug 416 12/31/2021
9.1.1 3,247 8/7/2021
9.1.1-debug 586 8/7/2021
9.1.0 1,249 7/6/2021
9.1.0-debug 560 7/6/2021
9.0.0 2,600 6/6/2021
9.0.0-debug 549 6/6/2021
9.0.0-beta4 908 1/15/2021
9.0.0-beta3 945 12/19/2020
9.0.0-beta2 757 10/9/2020
9.0.0-beta1 830 8/1/2020
9.0.0-alpha9 873 7/25/2020
9.0.0-alpha8 686 7/13/2020
9.0.0-alpha7 859 7/11/2020
9.0.0-alpha6 894 5/28/2020
9.0.0-alpha5 808 5/26/2020
9.0.0-alpha4 694 5/1/2020
9.0.0-alpha3 748 5/1/2020
9.0.0-alpha2 748 3/14/2020
9.0.0-alpha1 1,024 1/26/2020
8.99.3 2,891 8/15/2020
8.99.3-debug 721 8/15/2020
8.99.2 1,044 7/14/2020
8.99.2-debug 682 7/14/2020
8.99.1 1,634 4/11/2020
8.99.1-debug 737 4/11/2020
8.99.0 1,704 11/27/2019
8.99.0-debug 696 11/27/2019
8.9.1 1,896 11/5/2019
8.9.1-debug 709 11/5/2019
8.9.0 1,399 9/7/2019
8.9.0-debug 879 9/7/2019
8.8.1 1,618 7/28/2019
8.8.1-debug 858 7/28/2019
8.8.0 1,207 7/27/2019
8.8.0-debug 837 7/27/2019
8.7.1 1,179 6/22/2019
8.7.1-debug 868 6/22/2019
8.7.0 1,063 6/22/2019
8.7.0-debug 886 6/22/2019
8.6.0 1,329 4/14/2019
8.6.0-debug 891 4/14/2019
8.5.0 1,219 4/2/2019
8.5.0-debug 915 4/2/2019
8.4.1 1,161 3/19/2019
8.4.1-debug 928 3/19/2019
8.4.0 1,053 3/17/2019
8.4.0-debug 907 3/17/2019
8.3.0 1,142 3/10/2019
8.3.0-debug 915 3/10/2019
8.2.0 1,148 3/2/2019
8.2.0-debug 936 3/2/2019
8.1.0 1,129 2/28/2019
8.1.0-debug 885 2/28/2019
8.0.0 1,227 2/24/2019
8.0.0-pre5 971 2/19/2019
8.0.0-pre4 975 1/31/2019
8.0.0-pre2 1,021 12/30/2018
8.0.0-pre1 989 12/30/2018
7.3.0 1,280 12/29/2018
7.2.0 1,363 11/20/2018
7.1.0 1,410 10/19/2018
7.0.4 1,363 9/8/2018
7.0.3 1,245 9/8/2018
7.0.2 1,581 8/31/2018
7.0.0 1,318 8/29/2018
7.0.0-pre1 1,053 8/22/2018
6.5.0 1,515 6/12/2018
6.4.11 1,591 4/13/2018
6.4.11-pre1 1,378 4/6/2018
6.4.10 1,532 3/18/2018
6.4.9 1,463 3/18/2018
6.4.8 1,456 3/18/2018
6.4.7 1,468 3/16/2018
6.4.6 1,712 2/14/2018
6.4.5 1,543 2/3/2018
6.4.3 1,494 11/14/2017
6.4.2 1,609 8/11/2017
6.4.1 1,437 8/10/2017
6.4.0 1,507 7/25/2017
6.3.0 1,556 6/9/2017
6.2.2 1,505 5/20/2017
6.2.1 1,587 4/23/2017
6.2.0 1,446 4/22/2017
6.1.4 1,448 4/17/2017
6.1.3 2,136 4/3/2017
6.1.2 1,439 4/1/2017
6.1.1 1,421 4/1/2017
6.1.0 1,386 3/31/2017
6.0.1 1,505 3/19/2017
6.0.0 1,377 3/18/2017

- Draw(SpriteBatch batch, Point position, Point size, Font font) has been removed.
     - Cell/CellState have a Decorators list which are used to add extra glyph draws to individual cells.
     - CellDecorator class added that has a color, glyph, and mirror setting.
     - SadConsole.Serialization uses Newtonsoft.Json instead of the default .NET classes.
     - SadConsole.Serialization supports GZIP compression now.
     - Settings.SerializationIsCompressed can be set to true to set all internal save/load to use compression.
     - New SurfaceBase class which all Surface's inherit from.
     - SurfaceBase has an IRenderer on it directly now.
     - SurfaceEditor has been removed and is now implemented on SurfaceBase directly.
     - Console no longer combines Renderer and TextSurface for drawing.
     - Control themes completely rewritten. Themes control all drawing for a control now.
     - Windows/ControlsConsole use a theme for drawing.
     - InputBox renamed TextBox.
     - Removed GameHelpers namespace. Types moved to root namespace.
     - GameObject renamed to Entity.
     - Surface.RenderArea changed to Surface.ViewPort
     - Readded Zone and HotSpot types.
     - Removed random level generation.