SadConsole 8.0.0

.NET Standard 2.0
Suggested Alternatives

SadConsole 8.99.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole --version 8.0.0
NuGet\Install-Package SadConsole -Version 8.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole" Version="8.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole --version 8.0.0
#r "nuget: SadConsole, 8.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SadConsole as a Cake Addin
#addin nuget:?package=SadConsole&version=8.0.0

// Install SadConsole as a Cake Tool
#tool nuget:?package=SadConsole&version=8.0.0

02/24/2019 V8.0

Special thanks to the SadConsole Discord on all the feedback provided. Shout to the GoRogue project.

SadConsole GitHub SadConsole Documentation SadConsole Discord

File changes:

  • SadConsole and SadConsole.Universal have been replaced by the SadConsole for .NET Standard library.

Code changes:

  • Overhaul of the theme system.
  • Overhaul of the SurfaceBase/ScreenObject/Console system.
  • Changed Listbox.Slider to Listbox.Scrollbar. Also changed any property that used the word Slider to ScrollBar
  • Window messagebox and prompts have a library parameter to theme. If not specified, uses the default theme.
  • [Fixed #165] Window stealing mouse focus from scrollbar (thanks VGA256)
  • [Fixed #164] Controls should be aware of what theme is being used
  • Upgraded to MonoGame 3.7
  • Renamed base types and removed some others
  • SurfaceBase is now CellSurface and not abstract
  • ScreenObject is now Console and inherits from SurfaceBase
  • Console is now ScrollingConsole.
  • AnimatedSurface is now AnimatedConsole.
  • LayeredSurface is now LayeredConsole and has a new subtype, CellSurfaceLayer.
  • Mouse input works on all objects that inherit from Console, which is everything besodes CellSurface.
  • Added new ConsoleComponent types.
  • Consoles have a collection of Components that can hook into Update, Draw, Keyboard, Mouse methods.
  • EntityManager is now a ConsoleComponent.
  • Instructions reimplemented as ConsoleComponents.
  • InstructionSet has fluent-type methods to construct the set. See the SplashScreen console in the demo project.
  • [Fixed #199] New PredicateInstruction (thanks VGA256)
  • SurfaceBase.DefaultBackground is now Black instead of Transparent. You may need to use console.DefaultBackground = Color.Transparent; console.Clear(); to restore old behavior.
  • Control.CanFocus is now respected.
  • Fixed CellSurface JSON converter.
  • Fixed ControlsConsole renderer not respecting viewport.
  • Fixed inputbox not working with nummbers.
  • Redesigned ListboxItemTheme to be passable on Listbox ctor.
  • Consoles no longer use a cached drawcall.
  • Window resize option Settings.ResizeMode now supports Fit. (Thanks ajhmain)
  • Console.CalculatedPosition is now in pixels. Consoles of different font sizes now play nice with parenting. Things will be offset properly now.
  • Settings.ResizeWindow method allows you to easily resize the game window.
  • Added TextBox.KeyPressed event to allow you to cancel input of keys on a textbox.
  • MouseWheel support has been added to the listbox control.
  • Listbox.SingleClickItemExecute has been added to allow the ItemExecute event to trigger without a doubleclick.
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (7)

Showing the top 5 NuGet packages that depend on SadConsole:

Package Downloads
SadCanvas

A canvas class that works with SadConsole and MonoGame host.

SadConsole.Host.MonoGame

A graphics hosting library for SadConsole that targets MonoGame.

SadConsole.Extended

A library of common classes that extend SadConsole with new controls, windows, and more.

SadConsole.Host.SFML

A graphics hosting library for SadConsole that targets SFML.

SadConsole.GoRogueHelpers

A helper library for SadConsole games built with GoRogue.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Version Downloads Last updated
10.0.2 277 11/10/2023
10.0.2-debug 54 11/10/2023
10.0.1 64 11/10/2023
10.0.1-debug 45 11/10/2023
10.0.0 282 10/29/2023
10.0.0-debug 106 10/29/2023
10.0.0-beta3-debug 188 10/14/2023
10.0.0-beta3 141 10/14/2023
10.0.0-beta2-debug 146 10/11/2023
10.0.0-beta2 153 10/11/2023
10.0.0-beta1-debug 146 10/11/2023
10.0.0-beta1 176 10/11/2023
10.0.0-alpha4-debug 475 8/26/2023
10.0.0-alpha4 398 8/26/2023
10.0.0-alpha3-debug 340 8/26/2023
10.0.0-alpha3 329 8/26/2023
10.0.0-alpha2-debug 670 6/18/2023
10.0.0-alpha2 534 6/18/2023
10.0.0-alpha1-debug 628 6/4/2023
9.2.2 3,876 1/22/2022
9.2.2-debug 495 1/22/2022
9.2.1 1,433 1/4/2022
9.2.0 1,938 12/31/2021
9.2.0-debug 416 12/31/2021
9.1.1 3,255 8/7/2021
9.1.1-debug 594 8/7/2021
9.1.0 1,257 7/6/2021
9.1.0-debug 568 7/6/2021
9.0.0 2,608 6/6/2021
9.0.0-debug 557 6/6/2021
9.0.0-beta4 917 1/15/2021
9.0.0-beta3 954 12/19/2020
9.0.0-beta2 766 10/9/2020
9.0.0-beta1 839 8/1/2020
9.0.0-alpha9 882 7/25/2020
9.0.0-alpha8 695 7/13/2020
9.0.0-alpha7 868 7/11/2020
9.0.0-alpha6 903 5/28/2020
9.0.0-alpha5 826 5/26/2020
9.0.0-alpha4 703 5/1/2020
9.0.0-alpha3 766 5/1/2020
9.0.0-alpha2 757 3/14/2020
9.0.0-alpha1 1,033 1/26/2020
8.99.3 2,900 8/15/2020
8.99.3-debug 730 8/15/2020
8.99.2 1,053 7/14/2020
8.99.2-debug 691 7/14/2020
8.99.1 1,643 4/11/2020
8.99.1-debug 746 4/11/2020
8.99.0 1,713 11/27/2019
8.99.0-debug 705 11/27/2019
8.9.1 1,905 11/5/2019
8.9.1-debug 718 11/5/2019
8.9.0 1,408 9/7/2019
8.9.0-debug 888 9/7/2019
8.8.1 1,627 7/28/2019
8.8.1-debug 867 7/28/2019
8.8.0 1,216 7/27/2019
8.8.0-debug 855 7/27/2019
8.7.1 1,188 6/22/2019
8.7.1-debug 877 6/22/2019
8.7.0 1,072 6/22/2019
8.7.0-debug 895 6/22/2019
8.6.0 1,338 4/14/2019
8.6.0-debug 900 4/14/2019
8.5.0 1,228 4/2/2019
8.5.0-debug 924 4/2/2019
8.4.1 1,170 3/19/2019
8.4.1-debug 937 3/19/2019
8.4.0 1,062 3/17/2019
8.4.0-debug 916 3/17/2019
8.3.0 1,151 3/10/2019
8.3.0-debug 933 3/10/2019
8.2.0 1,157 3/2/2019
8.2.0-debug 945 3/2/2019
8.1.0 1,138 2/28/2019
8.1.0-debug 894 2/28/2019
8.0.0 1,236 2/24/2019
8.0.0-pre5 980 2/19/2019
8.0.0-pre4 984 1/31/2019
8.0.0-pre2 1,030 12/30/2018
8.0.0-pre1 1,007 12/30/2018
7.3.0 1,289 12/29/2018
7.2.0 1,372 11/20/2018
7.1.0 1,419 10/19/2018
7.0.4 1,372 9/8/2018
7.0.3 1,254 9/8/2018
7.0.2 1,590 8/31/2018
7.0.0 1,327 8/29/2018
7.0.0-pre1 1,062 8/22/2018
6.5.0 1,524 6/12/2018
6.4.11 1,600 4/13/2018
6.4.11-pre1 1,387 4/6/2018
6.4.10 1,541 3/18/2018
6.4.9 1,472 3/18/2018
6.4.8 1,465 3/18/2018
6.4.7 1,477 3/16/2018
6.4.6 1,721 2/14/2018
6.4.5 1,561 2/3/2018
6.4.3 1,503 11/14/2017
6.4.2 1,618 8/11/2017
6.4.1 1,446 8/10/2017
6.4.0 1,516 7/25/2017
6.3.0 1,565 6/9/2017
6.2.2 1,514 5/20/2017
6.2.1 1,596 4/23/2017
6.2.0 1,455 4/22/2017
6.1.4 1,451 4/17/2017
6.1.3 2,145 4/3/2017
6.1.2 1,448 4/1/2017
6.1.1 1,430 4/1/2017
6.1.0 1,395 3/31/2017
6.0.1 1,514 3/19/2017
6.0.0 1,386 3/18/2017

[BREAKING CHANGES]
[This list is just some of the major changes]
[See the documentation on NuGet for more information]
- Overhaul of the theme system.
- Overhaul of the SurfaceBase/ScreenObject/Console system.
- Overhaul of Instruction system.
- Added new ConsoleComponents system.
- Upgraded to MonoGame 3.7
- EntityManager removed and will be added to GoRogue-SadConsole integration lib.