Sledge.Formats.Map 1.0.6

There is a newer version of this package available.
See the version list below for details.
dotnet add package Sledge.Formats.Map --version 1.0.6
NuGet\Install-Package Sledge.Formats.Map -Version 1.0.6
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Sledge.Formats.Map" Version="1.0.6" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Sledge.Formats.Map --version 1.0.6
#r "nuget: Sledge.Formats.Map, 1.0.6"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Sledge.Formats.Map as a Cake Addin
#addin nuget:?package=Sledge.Formats.Map&version=1.0.6

// Install Sledge.Formats.Map as a Cake Tool
#tool nuget:?package=Sledge.Formats.Map&version=1.0.6

Parsers for map source files used by level editors. Currently supports MAP files in the idtech2 and valve formats, Worldcraft RMF v2.2, and partial support for Source Hammer VMF and Jackhammer/JACK JMF formats.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Sledge.Formats.Map:

Package Downloads
HalfLife.UnifiedSdk.Utilities

Contains utility functionality for opening, analyzing, modifying, converting and upgrading Half-Life 1 maps made for the GoldSource engine.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on Sledge.Formats.Map:

Repository Stars
ExOK/Celeste64
A game made by the Celeste developers in a week(ish, closer to 2)
Version Downloads Last updated
1.1.6 156 2/3/2024
1.1.5 1,698 1/20/2024
1.1.4 311 7/29/2023
1.1.3 132 7/29/2023
1.1.2 180 6/29/2023
1.1.1 162 6/29/2023
1.1.0 142 6/27/2023
1.0.10 135 6/1/2023
1.0.9 152 5/29/2023
1.0.8 156 5/1/2023
1.0.7 247 3/4/2023
1.0.6 375 1/21/2023
1.0.5 298 1/13/2023
1.0.4 286 12/30/2022
1.0.3 449 7/23/2022
1.0.2 404 7/23/2022
1.0.1 1,121 10/1/2020
1.0.0 407 10/1/2020

Basic support for reading extra face flags in valve-format maps