TeleConsoleClient 0.4.0

dotnet add package TeleConsoleClient --version 0.4.0
NuGet\Install-Package TeleConsoleClient -Version 0.4.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="TeleConsoleClient" Version="0.4.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add TeleConsoleClient --version 0.4.0
#r "nuget: TeleConsoleClient, 0.4.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install TeleConsoleClient as a Cake Addin
#addin nuget:?package=TeleConsoleClient&version=0.4.0

// Install TeleConsoleClient as a Cake Tool
#tool nuget:?package=TeleConsoleClient&version=0.4.0

TeleConsole

A simple remote console to aid debugging of programs in awkward situations.

Install

Client

The client can be installed in multiple ways. There's a nuget package you can install from the MonoDevelop or Visual Studio interface. Here's how to do that from the command-line though:

nuget install TeleConsoleClient

The code from TeleConsoleClient.cs can also be copied directly to your project, but beware that you'll need to check back from time to time for updates.

Server

The server is just a simple binary that listens on a TCP port and echoes everything from the connections it gets. A CIL binary is provided on the page of the latest release on the [releases page]](https://gitlab.com/sbrl/TeleConsole/tags/). Don't forget to click on the latest tag name to get more information on each release! GitLab doesn't appear to show anything more than the first part of the first line of the release notes otherwise.....

Usage

The TeleConsole client is designed to feel a lot like a combination of the TcpClient and Console classes. Here's a simple example:

TeleConsoleClient remoteConsole = new TeleConsoleClient();
remoteConsole.WriteLine("Hello, {0}!", "galaxy");

The above connects to localhost on port 4021, by default. This can be changed like so:

TeleConsoleClient remoteConsole = new TeleConsoleClient(IPAddress.Parse("1.2.3.4"), 8888);
remoteConsole.WriteLine(
	"Hello, {0}! We can have as many parameters as we like: {1} {2} {3} {4} {5} {6} {7}",
	"galaxy",
	"yay", IPAddress.IPv6Loopback, 67, 42, "cheese", 'd', new Rocket()
);

The above connects to port 8888 on 1.2.3.4. More advanced usage can be found by reading the code - don't worry, it's fairly short and well documented 😄 If it does become too long and / or cumbersome to read, I'll expand this section 😃

Contributing

(Detailed) bug reports and suggestions are welcome! Just open an issue 😺

Pull Requests are also welcome 😸

License

TeleConsole is licensed under the Mozilla Public License 2.0, a copy of which (with a summary) can be found here.

Product Compatible and additional computed target framework versions.
.NET Framework net45 is compatible.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.4.0 1,083 6/26/2018
0.4.0-nuget1 809 6/26/2018
0.3.0 1,412 11/3/2017

Initial nuget release.