UnityEngineAnalyzer 1.0.0

dotnet add package UnityEngineAnalyzer --version 1.0.0
NuGet\Install-Package UnityEngineAnalyzer -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="UnityEngineAnalyzer" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add UnityEngineAnalyzer --version 1.0.0
#r "nuget: UnityEngineAnalyzer, 1.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install UnityEngineAnalyzer as a Cake Addin
#addin nuget:?package=UnityEngineAnalyzer&version=1.0.0

// Install UnityEngineAnalyzer as a Cake Tool
#tool nuget:?package=UnityEngineAnalyzer&version=1.0.0

UnityEngineAnalyzer is a set of Roslyn analyzers that aim to detect common problems in Unity3D C# code. Unity3D makes it easy for us to make cross platform games, but there are hidden rules about performance and AOT, which might only come with experience, testing or reading the forums. It is hoped that such problems can be caught before compilation.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.0 3,358 2/16/2016

Initial Release.