WaveEngine.Platform 3.1.0.6768-preview2

Provides a series of abstractions to access sensors in different platforms (e.g accelerometer, compass, device info, vibration etc...)

This is a prerelease version of WaveEngine.Platform.
There is a newer prerelease version of this package available.
See the version list below for details.
Install-Package WaveEngine.Platform -Version 3.1.0.6768-preview2
dotnet add package WaveEngine.Platform --version 3.1.0.6768-preview2
<PackageReference Include="WaveEngine.Platform" Version="3.1.0.6768-preview2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add WaveEngine.Platform --version 3.1.0.6768-preview2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: WaveEngine.Platform, 3.1.0.6768-preview2"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install WaveEngine.Platform as a Cake Addin
#addin nuget:?package=WaveEngine.Platform&version=3.1.0.6768-preview2&prerelease

// Install WaveEngine.Platform as a Cake Tool
#tool nuget:?package=WaveEngine.Platform&version=3.1.0.6768-preview2&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

NuGet packages (9)

Showing the top 5 NuGet packages that depend on WaveEngine.Platform:

Package Downloads
WaveEngine.Framework
Provides classes which allow developer to model a game or app using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform
WaveEngine.Vuforia
Provides a camera component for vision-based augmented reality using Vuforia
WaveEngine.Networking
Provides classes and components for connecting multiple clients across the network.
WaveEngine.HLSLEverywhere
Provides a service to translate HLSL to GLSL, ESSL, Metal and SPIR-V shader languages
WaveEngine.Bullet
Provides the integration of Bullet physics component in Wave Engine

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
3.2.0.7787-preview 174 5/4/2021
3.2.0.7765-preview 94 4/29/2021
3.1.0.6768-preview2 1,148 12/17/2020
3.1.0.6468-preview 712 11/20/2020
3.0.0.5947-preview4 723 9/15/2020
3.0.0.5807-preview4 303 8/28/2020
3.0.0.5175-preview3 847 5/20/2020
3.0.0.5165-preview3 399 5/19/2020
3.0.0.4932-preview3 633 4/13/2020
3.0.0.4731-preview3 512 3/26/2020
3.0.0.4636-preview3 465 3/17/2020
3.0.0.4567-preview3 555 3/11/2020
3.0.0.4546-preview3 517 3/10/2020
3.0.0.3716-preview2 660 12/2/2019
3.0.0.3510-preview2 542 11/7/2019
3.0.0.3452-preview2 492 10/29/2019
3.0.0.2860-preview 439 9/16/2019
3.0.0.2687-preview 399 9/3/2019
3.0.0.2198-preview 453 8/8/2019
3.0.0.1974-preview 426 7/24/2019
3.0.0.1538-preview 464 6/18/2019
3.0.0.1535-preview 347 6/18/2019
3.0.0.1513-preview 345 6/18/2019
3.0.0.1505-preview 385 6/18/2019
3.0.0.1461-preview 356 6/14/2019