See the version list below for details.
dotnet add package Xamarin.Essentials --version 0.11.0-preview
NuGet\Install-Package Xamarin.Essentials -Version 0.11.0-preview
<PackageReference Include="Xamarin.Essentials" Version="0.11.0-preview" />
paket add Xamarin.Essentials --version 0.11.0-preview
#r "nuget: Xamarin.Essentials, 0.11.0-preview"
// Install Xamarin.Essentials as a Cake Addin #addin nuget:?package=Xamarin.Essentials&version=0.11.0-preview&prerelease // Install Xamarin.Essentials as a Cake Tool #tool nuget:?package=Xamarin.Essentials&version=0.11.0-preview&prerelease
Xamarin.Essentials: a kit of essential API's for your apps
|Product||Versions Compatible and additional computed target framework versions.|
|.NET||net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed.|
|.NET Core||netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed.|
|.NET Standard||netstandard1.0 is compatible. netstandard1.1 was computed. netstandard1.2 was computed. netstandard1.3 was computed. netstandard1.4 was computed. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 is compatible. netstandard2.1 was computed.|
|.NET Framework||net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed.|
|MonoAndroid||monoandroid was computed. monoandroid71 is compatible. monoandroid80 is compatible. monoandroid81 is compatible.|
|MonoMac||monomac was computed.|
|MonoTouch||monotouch was computed.|
|Tizen||tizen30 was computed. tizen40 was computed. tizen60 was computed.|
|Universal Windows Platform||uap was computed. uap10.0 was computed. uap10.0.16299 is compatible.|
|Windows Phone||wp8 was computed. wp81 was computed. wpa81 was computed.|
|Windows Store||netcore was computed. netcore45 was computed. netcore451 was computed.|
|Xamarin.iOS||xamarinios was computed. xamarinios10 is compatible.|
|Xamarin.Mac||xamarinmac was computed.|
|Xamarin.TVOS||xamarintvos was computed.|
|Xamarin.WatchOS||xamarinwatchos was computed.|
- System.Numerics.Vectors (>= 4.5.0)
- System.Numerics.Vectors (>= 4.5.0)
NuGet packages (419)
Showing the top 5 NuGet packages that depend on Xamarin.Essentials:
Check to see if your users have granted or denied permissions for common permission groups on iOS and Android. Additionally, you can request permissions with a simple cross-platform async/awaitified API.
Take or pick photos and videos from a cross platform API.
ZXing.Net.Mobile is a C#/.NET library based on the open source Barcode Library: ZXing (Zebra Crossing), using the ZXing.Net Port. It works with Xamarin.iOS, Xamarin.Android, Tizen and Windows Universal (UWP). The goal of ZXing.Net.Mobile is to make scanning barcodes as effortless and painless as possible in your own applications. See https://github.com/Redth/ZXing.Net.Mobile/releases for release notes.
Common application functionality and features to be shared across the framework
The modules module contains common functionality shared across multiple modules
GitHub repositories (172)
Showing the top 5 popular GitHub repositories that depend on Xamarin.Essentials:
Powerful .NET library for benchmarking
The mobile app vault (iOS and Android).
Sample apps built using the Xamarin.Forms framework
🦄 .NET orm, C# orm, VB.NET orm, Mysql orm, Postgresql orm, SqlServer orm, Oracle orm, Sqlite orm, Firebird orm, 达梦 orm, 人大金仓 orm, 神通 orm, 翰高 orm, 南大通用 orm, 虚谷 orm, 国产 orm, Clickhouse orm, QuestDB orm, MsAccess orm.
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.