directxtk12_desktop_2015 2018.6.1.2

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Additional Details

VS 2015 Update 3 support has been retired. This new package is built for VS 2017 and will work with VS 2019.

The owner has unlisted this package. This could mean that the package is deprecated, has security vulnerabilities or shouldn't be used anymore.

Requires NuGet 2.8.6 or higher.

dotnet add package directxtk12_desktop_2015 --version 2018.6.1.2
NuGet\Install-Package directxtk12_desktop_2015 -Version 2018.6.1.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="directxtk12_desktop_2015" Version="2018.6.1.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add directxtk12_desktop_2015 --version 2018.6.1.2
#r "nuget: directxtk12_desktop_2015, 2018.6.1.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install directxtk12_desktop_2015 as a Cake Addin
#addin nuget:?package=directxtk12_desktop_2015&version=2018.6.1.2

// Install directxtk12_desktop_2015 as a Cake Tool
#tool nuget:?package=directxtk12_desktop_2015&version=2018.6.1.2

This version is for Windows desktop applications using Visual Studio 2015 Update 3 or Visual Studio 2017.

Audio - low-level audio API using XAudio2
CommonStates - common D3D state combinations
DDSTextureLoader - light-weight DDS file texture loader
DescriptorHeap - helper for managing DX12 descriptor heaps
DirectXHelpers - misc C++ helpers for D3D programming
Effects - set of built-in shaders for common rendering tasks
EffectPipelineStateDescription - helper for creating PSOs
GamePad - gamepad controller helper using XInput
GeometricPrimitive - draws basic shapes such as cubes and spheres
GraphicsMemory - helper for managing graphics memory allocation
Keyboard - keyboard state tracking helper
Model - draws simple meshes loaded from .SDKMESH or .VBO files
Mouse - mouse helper
PostProcess - set of built-in shaders for common post-processing operations
PrimitiveBatch - simple and efficient way to draw user primitives
RenderTargetState - helper for communicating render target requirements when creating PSOs
ResourceUploadBatch - helper for managing texture resource upload to the GPU
ScreenGrab - light-weight screen shot saver
SimpleMath - simplified C++ wrapper for DirectXMath
SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader

Product Versions
native native
Windows win32
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

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Version Downloads Last updated

Matches the May 31, 2018 release on GitHub.