GodotFlashlight 1.0.2
dotnet add package GodotFlashlight --version 1.0.2
NuGet\Install-Package GodotFlashlight -Version 1.0.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GodotFlashlight" Version="1.0.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="GodotFlashlight" Version="1.0.2" />
<PackageReference Include="GodotFlashlight" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add GodotFlashlight --version 1.0.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: GodotFlashlight, 1.0.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package GodotFlashlight@1.0.2
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=GodotFlashlight&version=1.0.2
#tool nuget:?package=GodotFlashlight&version=1.0.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
README
This is an unoffical Android C# flashlight plugin for Godot 4.
Requirements
// Environment
.NET : >=8
Godot : >=4.3
// Packages
Microsoft.Maui.Essentials
Usage
First, you need copy godotflashlight subfolder on addons folder to your project's addons.
In code styles, it likes Maui, but Use Godot to instead Default
Flashlight.Godot.TurnOnAsync(); // Turn on
FlashLight.Godot.TurnOffAsync(); // Turn Off
They are placed in GodotFlashlight namespace.
Permissions
Camera
Flashlight
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net8.0
- Godot.SourceGenerators (>= 4.3.0)
- GodotSharp (>= 4.3.0)
- Microsoft.Maui.Essentials (>= 8.0.91)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.0.2 | 182 | 9/28/2024 |