net.adamec.lib.common.dmn.engine
1.1.1
dotnet add package net.adamec.lib.common.dmn.engine --version 1.1.1
NuGet\Install-Package net.adamec.lib.common.dmn.engine -Version 1.1.1
<PackageReference Include="net.adamec.lib.common.dmn.engine" Version="1.1.1" />
paket add net.adamec.lib.common.dmn.engine --version 1.1.1
#r "nuget: net.adamec.lib.common.dmn.engine, 1.1.1"
// Install net.adamec.lib.common.dmn.engine as a Cake Addin #addin nuget:?package=net.adamec.lib.common.dmn.engine&version=1.1.1 // Install net.adamec.lib.common.dmn.engine as a Cake Tool #tool nuget:?package=net.adamec.lib.common.dmn.engine&version=1.1.1
DMN Engine
DMN Engine is a rule engine allowing to execute and evaluate the decisions defined in a DMN model. Its primary target is to evaluate the decision tables that transform the inputs into the output(s) using the decision rules. Simple expression decisions are also supported as well as the complex decision models containing set of dependent decisions (tables or expressions).
The DMN Model is defined using the adopted standard XML file defined by OMG. Such definition can be designed for example using the Camunda modeler, keeping in mind the principles how the file is parsed and the definition used in DMN Engine.
Quick start
The basic use case is:
- Parse the DMN model from file.
- Create an engine execution context and load (and validate) the model into engine context.
- Provide the input parameter(s).
- Execute (and evaluate) the decision and get the result(s).
var def = DmnParser.Parse(fileName);
var ctx = DmnExecutionContextFactory.CreateExecutionContext(def);
ctx.WithInputParameter("input name", inputValue);
var result = ctx.ExecuteDecision("decision name");
Note: DMN standard 1.3 files can be also parsed and used, however no new functionality has been adopted for the execution.
It's also possible to create the DMN Definition by code (instead of parsing the DMN model from file) using the DmnDefinitionBuilder
. The builder provides fluent methods to prepare the definition and built it at the end using DmnDefinitionBuilder.Build
method.
Documentation
More details are available in readme at github repo. It's highly recommended to read it first to understand how the DMN Engine works and how to design the (XML) models properly.
The code documentation is available here (generated during the customized build using MarkupDoc).
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- DynamicExpresso.Core (>= 2.12.0)
- NLog (>= 4.7.15)
- RadCommons.core (>= 2.0.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
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