482 packages returned for Tags:"3D"

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Runs OpenGL ES content on Windows by translating OpenGL ES API calls to DirectX 11 API calls. Targets Universal Windows 10 apps (UWP). See 'ANGLE.WindowsStore.win81' for 8.1 apps.
GeometRi is a simple and lightweight 3D geometry library for .Net. Its main purpose is manipulations with basic geometrical primitives, such as point, line, plane, segment in 3D space: translation and rotation operations, distance calculation, intersections, orthogonal projections of one object into... More information
ArcGIS Runtime SDK for .NET enables you to add powerful mapping and spatial capabilities to your Windows Presentation Foundation (WPF) apps. Use a wide range of mapping and GIS tasks online and offline, including data visualization, editing, geocoding, and routing.
UrhoSharp is a lightweight Game Engine suitable for using with C# and F# to create games that run on Android, iOS, Mac, Windows and Unix. The game engine is available as a portable class library, allowing your game code to be written once and shared across all platforms. UrhoSharp is powered by... More information
A low-level, hardware-accelerated graphics and compute library for .NET, with backends for Vulkan, Metal, Direct3D 11, OpenGL, and OpenGL ES. Veldrid can be used to create high-performance 2D and 3D games, simulations, tools, and other graphical applications.
A .NET Wrapper for the Open Asset Import (Assimp) library. The library is able to import dozens of different 3D model formats (e.g. OBJ, FBX, GLTF, Collada) and export to several formats (e.g. OBJ, GLTF, Collada). This release targets version 5.0.1 of the native library.
UrhoSharp is a lightweight Game Engine suitable for using with C# and F# to create games that run on Android, iOS, Mac, Windows and Unix. The game engine is available as a portable class library, allowing your game code to be written once and shared across all platforms. UrhoSharp is powered by... More information
Please read the readme.md on our repo for more details: https://github.com/BabylonJS/Babylon.js/blob/master/readme.md