91 packages returned for Tags:"2015"

WebP codec: library to encode and decode images in WebP format. This package contains the library that can be used in other programs to add WebP support. This is a NuGet package of libwebp built with Visual Studio 2015.
This is a simple library to load images of various formats as SDL surfaces. This library supports BMP, PNM (PPM/PGM/PBM), XPM, LBM, PCX, GIF, JPEG, PNG, TGA, TIFF and WEBP formats. This is a NuGet package of SDL2_image built with Visual Studio 2015.
The OpenGL Extension Wrangler Library (GLEW) is a cross-platform open-source C/C++ extension loading library. GLEW provides efficient run-time mechanisms for determining which OpenGL extensions are supported on the target platform. OpenGL core and extension functionality is exposed in a single... More information
CUITe (Coded UI Test enhanced) Framework is a thin layer developed on top of Microsoft Visual Studio Team Test's Coded UI Test engine which helps reduce code, increases readability and maintainability, while also providing a bunch of cool features for the automation engineer. This package... More information
This update is a cumulative update that includes the security updates and the non-security updates for Windows RT 8.1, Windows 8.1, and Windows Server 2012 R2 that were released before March 2014. In addition to previous updates, it includes features such as improved Internet Explorer 11... More information
SOIL is a tiny C library used primarily for uploading textures into OpenGL. It is based on stb_image version 1.16, the public domain code from Sean Barrett. I have extended it to load TGA and DDS files, and to perform common functions needed in loading OpenGL textures. SOIL can also be used to save... More information
PhysicsFS is a library to provide abstract access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem. This is a NuGet package of PhysFS built with Visual Studio 2015. Static library only.