25 packages returned for Tags:"Cloud-Messaging"

Library to facilitate push notification using Google's Firebase Cloud Messaging. Biblioteca para facilitar envio de Push Notification usando o Firebase Cloud Messaging do Google
Realtime Messaging for Xamarin
Part of the The Realtime Framework, Realtime Cloud Messaging (aka ORTC) is a secure, fast and highly scalable cloud-hosted Pub/Sub real-time message broker for web and mobile apps. If your website or mobile app has data that needs to be updated in the user's interface as it changes (e.g. real-time... More information
Realtime Framework .NET Messaging SDK
Part of the The Realtime Framework, Realtime Cloud Messaging (aka ORTC) is a secure, fast and highly scalable cloud-hosted Pub/Sub real-time message broker for web and mobile apps. If your website or mobile app has data that needs to be updated in the user's interface as it changes (e.g. real-time... More information
Part of the The Realtime Framework, Realtime Cloud Messaging (aka ORTC) is a secure, fast and highly scalable cloud-hosted Pub/Sub real-time message broker for web and mobile apps. If your website or mobile app has data that needs to be updated in the user's interface as it changes (e.g. real-time... More information
Realtime Framework Universal App Messaging SDK
Part of the The Realtime Framework, Realtime Cloud Messaging (aka ORTC) is a secure, fast and highly scalable cloud-hosted Pub/Sub real-time message broker for web and mobile apps. If your website or mobile app has data that needs to be updated in the user's interface as it changes (e.g. real-time... More information
The .NET Core SDK for the Realtime Cloud Messaging (aka ORTC) service. A secure, fast and highly scalable cloud-hosted Pub/Sub real-time message broker for web and mobile apps. If your website or mobile app has data that needs to be updated in the user's interface as it changes (e.g. real-time stock... More information
The Diffusion .NET Client Library allows interaction with a Diffusion server from any environment that supports .NET Standard 2.0. Clients use a WebSocket connection to send and receive, as well as perform other functions such as adding, removing or updating topics.