15 packages returned for Tags:"GLES"

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The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game... More information
Runs OpenGL ES content on Windows by translating OpenGL ES API calls to DirectX 11 API calls. Targets Universal Windows 10 apps (UWP). See 'ANGLE.WindowsStore.win81' for 8.1 apps.
Emotion is a cross-platform game engine written in C# using .NetCore, with the intent of abstracting the lower levels of game programming, without taking away control from the developer. The core principle is that making games as a programmer should be about coding, and not about drag and drop... More information
Modern OpenGL bindings for C#. It supports OpenGL 4.6 and OpenGL ES 3.2 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI... More information
Modern OpenGL bindings for C#. It supports OpenGL 4.6 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2). Specifications... More information
Modern OpenGL bindings for C#. It supports OpenGL 4.6 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2). Specifications... More information
A simple and lightweight Kotlin framework for OpenGL ES drawing and EGL management in Android based on object-oriented components, inspired by Google's Grafika.