returned for Tags:"Nintendo"
A library that reimplements select portions of the Nintendo Switch operating system and allows reading content formats used by the OS.
Managed Library for Nintendo's Wiimote
.NET library for loading and saving the Nintendo BFRES graphics archive format.
A library for encoding, decoding, and manipulating audio files from video games.
.NET library providing loading, saving, and serialization support for the Nintendo BYAML format.
3,080 total downloads
last updated 10/20/2018
Latest version: 0.6.1
.NET library for decompressing Yaz0 data.
This Framewokr allows to consume Nintendo JoyCon controler in your .NetApplication.
.NET library and tools for loading and modifying Mario Kart 8 (Deluxe) files.
Api to get data from Nintendo eShop
Common functionality to load and save ROM files.
Common functionality to load and save S-RAM files.
Collection of SoE's enums
These library provides base functionalities to read and compare changes in srm files as well as snes9x savestates with .NET 5. An actual implementation for an individual game is necessary. See other repos.
Snes9x savestate load functionality
Snes9x savestate load and S-RAM extract functionality for SoE
Collection of SoE's S-RAM models, load (& experimental save) functionality
Collection of SoE's ROM models, load functionality