98 packages returned for Tags:"Xna"

Cocos2D-XNA
Cocos2D-XNA is a simple game engine typically used for 2D games, educational software and 2D visualizations. This code allows games to be built with a write-once, run-anywhere approach. This package will add the Cocos2D-XNA dependencies to a Windows XNA game.
CocosSharp is a simple game engine typically used for 2D games, educational software and 2D visualizations. This code allows games to be built with a write-once, run-anywhere approach.
CocosSharp for Xamarin.Forms
CocosSharp is a simple game engine typically used for 2D games, educational software and 2D visualizations. This code allows games to be built with a write-once, run-anywhere approach.
LibNoise is used to generate coherent noise, a type of smoothly-changing noise. LibNoise can generate Perlin noise, ridged multifractal noise, and other types of coherent-noise. Coherent noise is often used by graphics programmers to generate natural-looking textures, planetary terrain, and other... More information
Babylon Toolkit provides a complete toolbox for Silverlight 5 3D. It includes: A complete Effect class with shaders and parameters support, a Model/ModelMesh/ModelMeshPart object model, an importation system with support for .OBJ files, Cameras classes, a particles system and a lot of effects for... More information
Now it's a metapackage for SandS algorithm packages: > SandS.Algorithm.Library.Bitwise > SandS.Algorithm.Library.FastObjectAllocator > SandS.Algorithm.Library.Generator > SandS.Algorithm.Library.Search > SandS.Algorithm.Library.Sort
Nine by: yufeih
Engine Nine
Engine Nine is the most popular open source XNA game engine that allows you to create amazing 2D and 3D games in C#. It runs on Windows, Xbox, Windows Phone and Silverlight.