returned for Tags:"convention"
Extension for convention based binding for Ninject
ValueInjecter is a mapper. It can be used for mapping Dto to Entity and back also for mapping IDataReader to objects, windows forms to object, etc. Also has support for flattening and unflattening.
Treats the "output" folder in an dependend nuget package as an additional special folder and copies it's content to the build folder
Convention based configuration API for the Microsoft Unity IoC container. With just a few lines of code, you can now registere all your classes in the entire solution. If the built-in conventions doesn't fit your needs, it is very easy to extend with your own.
Easy and fast convention-based mapping between arbitrary types.
AutoConfig is an automagical, convention-based, customisable, extensible library for mapping configuration files to POCO C# objects/interfaces with the absolute minimum of code.
Caliburn Micro style conventions for Knockout
Arbor.X - convention-based builds
Convention based template bootstrapper for Knockout
Help us to create index on discriminator columns by a convention that generates migration index operations (create, rename and drop).
3,104 total downloads
A suite of Roslyn based convention specifications for enforcing code conventions in your codebase
PocketContainer Open Generic Strategy
Enables PocketContainer to resolve open generic types.
A quality tool for testing conventions in .NET web apps & libraries
PocketContainer Primitive Avoidance Strategy
A convention that tells PocketContainer to choose the longest constructor that contains no primitive types (including strings, dates, and numeric types) when resolving instances of an unregistered type.
Strong Typed, convention based router for Webapi/Mvc
Library for configuring the Unity IoC container using conventions with a fluent syntax
[Obsolete] now included in Baseclass.Contrib.Nuget.Output
Treats the "linked" folder in an dependend nuget package as an additional special folder and adds it's contents as link to the solution