returned for Tags:"crossplatform"
NUnit features a fluent assert syntax, parameterized, generic and theory tests and is user-extensible. A number of runners, both from the NUnit project and by third parties, are able to execute NUnit tests.
Version 2.6 is the seventh major release of this well-known and well-tested programming...
Small cross-platform UI library for .NET that uses web technologies.
Selenium.WebDriver.PhantomJS.CrossPlatform (Win32, macOS, and Linux64)
Install PhantomJS (Win32, macOS, and Linux64) into your Unit Test Project.
"phantomjs(.exe)" is copied to bin folder from package folder when the build process.
NuGet package restoring ready, and no need to commit "phantomjs(.exe)" binary into source code control repository.
Xamarin.Forms backend for the web using Ooui technologies.
Eneter Messaging Framework
MvvmQuickCross is a lightweight (no binaries) cross-platform MVVM pattern to quickly build native Xamarin.iOS, Xamarin.Android, Windows Phone and Windows Store Apps with shared C# code.
MvvmQuickCross provides data binding for Android (and for iOS soon). It accelerates development with scaffolders...
ASP.NET Core MVC extensions to make working with Ooui easy.
WebAssembly support for Ooui apps
A Framework for creating code that performs Platform Dependent Tasks in a Generic, OS Independent manner.
Minimalist and cross platform. Contest, the new testing framework for .NET.
SMB/CIFS File/Folder Container Extension for the .NET Platform Bindings Framework
QuickCross is a lightweight (no binaries) cross-platform MVVM pattern to quickly build native Xamarin.iOS, Xamarin.Android, Windows Phone and Windows Store Apps with shared C# code.
QuickCross provides data binding for Android and for iOS. It accelerates development with scaffolders and code...
Collection of simple helper classes, which are usable in nearly every .NET project.
Operating System Library for the .NET Platform Bindings Framework
A TabbedPage for xamarin.forms supporting UI virtualization, a uniform 'More' view on all platforms, and the possibility to be pushed on the navigation stack.
NGraphics.Plugin.Autodetect is to enable autodection of the platform from a PCL project (i.e enable NGraphics usage directly within a Xamarin Forms PCL project)
This is the core package for the MonoServer web framework.
Small cross-platform library providing a client for the Pocket (http://getpocket.com) API version 3.
Package of Xamarin.Forms helpers.
WebAssembly support for Winforms apps. ONLY use with NetCore or NetStandard apps!