iafahim
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Variable.
by: iafahimCore - 5,127 total downloads
- last updated 1/21/2026
- Latest version: 1.0.13
Core interfaces and types for the GameVariable ecosystem. -
- 2,144 total downloads
- last updated 1/21/2026
- Latest version: 1.0.13
Structs for handling bounded values (Health, Stamina, etc.) with min/max constraints. -
- 1,370 total downloads
- last updated 1/21/2026
- Latest version: 1.0.13
Structs for countdowns, cooldowns, and time tracking. -
Variable.
by: iafahimRPG - 1,354 total downloads
- last updated 1/21/2026
- Latest version: 1.0.14
Diamond Architecture for RPG Attributes and Damage Pipelines. -
- 1,347 total downloads
- last updated 1/21/2026
- Latest version: 1.0.13
Systems for leveling, experience curves, and progression. -
- 1,343 total downloads
- last updated 1/21/2026
- Latest version: 1.0.13
Composite resource systems for ammo clips, batteries, and reservoirs. -
- 1,336 total downloads
- last updated 1/21/2026
- Latest version: 1.0.13
Systems for regeneration and decay over time. -
- 1,315 total downloads
- last updated 1/21/2026
- Latest version: 1.0.13
Logic for inventory management, capacity checks, and item transfers. -
Variable.
by: iafahimStat - 1,172 total downloads
- last updated 1/6/2026
- Latest version: 1.0.11
High-performance, allocation-free logic for RPG statistics and modifiers. -
- 1,064 total downloads
- last updated 1/21/2026
- Latest version: 1.0.13
Deterministic combo system with ring buffer input handling for game actions. -
- 693 total downloads
- last updated 1/30/2026
- Latest version: 1.0.26
High-performance, zero-allocation Hierarchical State Machine (HSM) for AI and game logic. -
- 213 total downloads
- last updated 12/28/2025
- Latest version: 1.0.2
Structs for handling random ranges (Min/Max) for damage, loot, etc.