BitmapPainter 1.1.2.5
dotnet add package BitmapPainter --version 1.1.2.5
NuGet\Install-Package BitmapPainter -Version 1.1.2.5
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="BitmapPainter" Version="1.1.2.5" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add BitmapPainter --version 1.1.2.5
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: BitmapPainter, 1.1.2.5"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install BitmapPainter as a Cake Addin
#addin nuget:?package=BitmapPainter&version=1.1.2.5
// Install BitmapPainter as a Cake Tool
#tool nuget:?package=BitmapPainter&version=1.1.2.5
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
BitmapPainter
A simple way to paint a Bitmap
and update the User Interface
Extremely Fast
Example
using System;
using System.Drawing;
using System.Threading.Tasks;
public class MainContext : NotifyPropertyChanged, IDisposable
{
private bool tick;
private readonly int Width = 1000;
private readonly int Height = 1000;
private readonly BitmapPainter BitmapPainter;
private static readonly Brush Red = new SolidBrush(Color.Red);
private static readonly Brush Yellow = new SolidBrush(Color.FromArgb(100, 250, 208, 0));
public MainContext()
{
BitmapPainter = new(NextModification, Width, Height, NextInterfaceUpdate);
uint delayMs = 15;
Task.Run(() =>
{
BitmapPainter.StartPainting(delayMs);
}).ConfigureAwait(false);
}
public bool NextModification(Graphics g)
{
bool updateUI;
if (!tick)
{
tick = true;
g.FillRectangle(Yellow, new Rectangle(0, 0, Width, Height));
updateUI = true;
}
else
{
tick = false;
g.FillRectangle(Red, new Rectangle(0, 0, Width, Height));
updateUI = true;
}
return updateUI;
}
public void NextInterfaceUpdate()
{
UI.Invoke(() =>
{
SomeVM.Image = BitmapPainter.CreateBitmapSource();
});
}
public void Dispose()
{
BitmapPainter.Dispose();
GC.SuppressFinalize(this);
}
}
Auto Upgrade Resolution
Automatically adjusts the resolution of the delay to the highest available at the interval for the lifetime of the application
BitmapPainter.StartLifeTimeUpgradeService.StartLifeTimeUpgradeService(uint delay)
You only need to run this once, running it more than once will do nothing.
Attempt Upgrade Resolution Once
BitmapPainter.TryUpgradeOnce();
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net48 is compatible. net481 was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETFramework 4.8
- High_Resolution_Sleep (>= 1.1.2.5)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Initial releases