2dog.bindings
4.7.1.51
dotnet add package 2dog.bindings --version 4.7.1.51
NuGet\Install-Package 2dog.bindings -Version 4.7.1.51
<PackageReference Include="2dog.bindings" Version="4.7.1.51" />
<PackageVersion Include="2dog.bindings" Version="4.7.1.51" />
<PackageReference Include="2dog.bindings" />
paket add 2dog.bindings --version 4.7.1.51
#r "nuget: 2dog.bindings, 4.7.1.51"
#:package 2dog.bindings@4.7.1.51
#addin nuget:?package=2dog.bindings&version=4.7.1.51
#tool nuget:?package=2dog.bindings&version=4.7.1.51
2dog.bindings
GodotSharp-compatible C# bindings for Godot Engine over the GDExtension
interface, generated from extension_api.json - no mono module, no GodotSharp.
Part of the 2dog.gdextension stack; usable standalone against any libgodot host.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net10.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on 2dog.bindings:
| Package | Downloads |
|---|---|
|
2dog.gdextension
Host layer for the GDExtension-based 2dog stack: start and pump Godot's MainLoop from your C# application, no mono module required. Drop-in alternative to 2dog.engine - swap the package reference, keep your code. Pair with a 2dog.gdextension.[rid] natives package. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 4.7.1.51 | 123 | 7/22/2026 |