Alchyr.Sts2.BaseLib 3.1.3

dotnet add package Alchyr.Sts2.BaseLib --version 3.1.3
                    
NuGet\Install-Package Alchyr.Sts2.BaseLib -Version 3.1.3
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Alchyr.Sts2.BaseLib" Version="3.1.3" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Alchyr.Sts2.BaseLib" Version="3.1.3" />
                    
Directory.Packages.props
<PackageReference Include="Alchyr.Sts2.BaseLib" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Alchyr.Sts2.BaseLib --version 3.1.3
                    
#r "nuget: Alchyr.Sts2.BaseLib, 3.1.3"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Alchyr.Sts2.BaseLib@3.1.3
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Alchyr.Sts2.BaseLib&version=3.1.3
                    
Install as a Cake Addin
#tool nuget:?package=Alchyr.Sts2.BaseLib&version=3.1.3
                    
Install as a Cake Tool

BaseLib is a Slay the Spire 2 mod intended as a base for other mods to use as a dependency.

Wiki: https://alchyr.github.io/BaseLib-Wiki/

Mod start guide: https://github.com/Alchyr/ModTemplate-StS2/blob/master/README.md

Adding dependency for an existing mod: <PackageReference Include="Alchyr.Sts2.BaseLib" Version="*" />

You will need to download the .dll, .pck, and .json from releases and put them in Slay the Spire 2/mods.

Placeholder:

If using locally, adjust filepaths at top of csproj. Use resulting .dll as a dependency for your own mod.

Product Compatible and additional computed target framework versions.
.NET net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Alchyr.Sts2.BaseLib:

Package Downloads
FuYnAloft.Sts2.MinionLib

A framework library for Slay the Spire 2 modding. Provides standardized systems for implementing "Minions" (summoned allies) and "Component-based Cards" (modular card logic). Includes source generators to minimize boilerplate.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on Alchyr.Sts2.BaseLib:

Repository Stars
Alchyr/ModTemplate-StS2
Slay the Spire 2 mod project template
erasels/Minty-Spire-2
QoL compilation mod for Slay the Spire 2
Version Downloads Last Updated
3.1.3 259 5/13/2026
3.1.2 607 5/8/2026
3.1.1 245 5/6/2026
3.1.0 1,255 4/28/2026
3.0.9 615 4/24/2026
3.0.8 349 4/21/2026
3.0.7 347 4/19/2026
3.0.6 553 4/16/2026
3.0.5 208 4/16/2026
3.0.4 106 4/16/2026 3.0.4 is deprecated because it has critical bugs.
3.0.3 688 4/14/2026
3.0.2 228 4/13/2026
3.0.1 411 4/10/2026
0.3.0 404 4/9/2026
0.2.9 102 4/9/2026
0.2.8 380 4/7/2026
0.2.7 313 4/6/2026
0.2.6 488 4/4/2026
0.2.5 286 4/3/2026
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basic two amount powers, custom targeting (CustomTargetType), basic CustomRestSiteOption for setting custom image path, fixes/improvements to godot animation support, adjust node conversion to fix some issues, fix maxhandsize patch on beta, calculated var defining shortcuts, custom reward, swap customancient can spawn to check a custom method