Alis.Core.Network 0.6.8

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dotnet add package Alis.Core.Network --version 0.6.8
                    
NuGet\Install-Package Alis.Core.Network -Version 0.6.8
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Alis.Core.Network" Version="0.6.8" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Alis.Core.Network" Version="0.6.8" />
                    
Directory.Packages.props
<PackageReference Include="Alis.Core.Network" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Alis.Core.Network --version 0.6.8
                    
#r "nuget: Alis.Core.Network, 0.6.8"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Alis.Core.Network@0.6.8
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Alis.Core.Network&version=0.6.8
                    
Install as a Cake Addin
#tool nuget:?package=Alis.Core.Network&version=0.6.8
                    
Install as a Cake Tool

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Develop the video games of your dreams 💯 free!! on Windows, MacOS, Linux, Android(soon), IOS(soon).


📚 Alis.Core.Network


⚙️ Modular Design

All modules within the Alis framework, including Alis.Core.Network, are fully independent and can be used separately. Alis.Core.Network provides essential functionality for handling networking operations in your game. It enables communication between different systems, clients, and servers, offering features for managing requests, responses, and data transmission.


🖥️ Platform Compatibility

The Alis framework, including Alis.Core.Network, is designed to support a wide range of platforms, ensuring flexibility and adaptability for developers. Each module is optimized for seamless integration across the following architectures and operating systems:

Supported Platforms:
  • Windows
    • win-x64
    • win-x86
    • win-arm64
  • Linux
    • linux-x64
    • linux-musl-x64
    • linux-arm
    • linux-arm64
    • linux-musl-arm
    • linux-musl-arm64
  • macOS
    • osx-x64
    • osx-arm64

📖 Description

Alis.Core.Network is a module within the Alis framework designed to handle networking operations for online games or applications that require communication between systems. It provides functionality for establishing and managing connections, sending and receiving data, and supporting network protocols for multiplayer games or distributed applications.

Features:

  • TCP/UDP Support: Efficient handling of both TCP and UDP connections.
  • Data Serialization: Easy serialization and deserialization of game data for network transmission.
  • Server & Client Management: Utilities for creating and managing server and client connections.
  • Asynchronous Operations: Non-blocking, asynchronous I/O operations for efficient networking.
  • Cross-Platform Compatibility: Seamless integration across different platforms and devices.

🚀 Getting Started

To start using Alis.Core.Network, simply install the package:

dotnet add package Alis.Core.Network

This module is ideal for game developers looking to integrate networking capabilities into their projects with minimal overhead.


🛡️ License

The ALIS framework is released under the GNU General Public License v3 (GPL-3.0), ensuring your freedom to use, modify, and distribute the framework.

License

Key License Points

  • Complete Freedom for Developers:
    Any software created with the ALIS framework is free to use, modify, and distribute.

  • Source Code Availability:
    If you modify the ALIS framework, you must make the source code publicly available under the GPL-3.0 license.

  • Monetization:
    You are free to monetize any project developed using ALIS without any royalties.

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Contributor Guide

We welcome contributions to the project! Please check our Code of Conduct for guidelines on how to contribute respectfully.

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Authors

Pablo Perdomo Falcón
Pablo Perdomo Falcón

Collaborators

Raúl Lozano Ponce Juan Ángel Trujillo Jiménez Pablo Perdomo Falcón Christian García RicardoVillarta
Raúl Lozano Ponce Juan Ángel Trujillo Jiménez Pablo Perdomo Falcón Christian García RicardoVillarta
Gabriel Pedro D.GR Claudia2000pf Carlos Roser Almenar
Gabriel Pedro D.GR Claudia2000pf Carlos Roser Almenar
Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 is compatible.  netcoreapp2.1 is compatible.  netcoreapp2.2 is compatible.  netcoreapp3.0 is compatible.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 is compatible.  net472 is compatible.  net48 is compatible.  net481 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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