Ara3D.IO.SharpGLTF
1.6.1
dotnet add package Ara3D.IO.SharpGLTF --version 1.6.1
NuGet\Install-Package Ara3D.IO.SharpGLTF -Version 1.6.1
<PackageReference Include="Ara3D.IO.SharpGLTF" Version="1.6.1" />
<PackageVersion Include="Ara3D.IO.SharpGLTF" Version="1.6.1" />
<PackageReference Include="Ara3D.IO.SharpGLTF" />
paket add Ara3D.IO.SharpGLTF --version 1.6.1
#r "nuget: Ara3D.IO.SharpGLTF, 1.6.1"
#:package Ara3D.IO.SharpGLTF@1.6.1
#addin nuget:?package=Ara3D.IO.SharpGLTF&version=1.6.1
#tool nuget:?package=Ara3D.IO.SharpGLTF&version=1.6.1
Ara3D.IO.SharpGLTF
We have edited and modified SharpGLTF to optimize for performance and maintainability in our own use cases. Some of the major changes include removing guards and validation.
The NuGet package is Ara3D.IO.SharpGLTF; the assembly remains SharpGLTF.Core for upstream API compatibility.
MIT License
Copyright (c) 2026 Ara 3D Copyright (c) 2019 Vicente Penades
Namespaces
.Animations
Contains classes to help decode and interpolate animation curves.
.IO
Code related to JSon serialization.
.Schema2
This namespace contains the collection of classes, structures and enumerations that represent the bulk of the low level API to access glTF2 documents.
It also contains the main entry point Object that represents a glTF2 model: ModelRoot
.Runtime
Contains classes and types that can help evaluating a model.
Model evaluation can be useful for these tasks:
- Dumping a raw list of triangles of the whole scene, in their final positions.
- Rendering the model on a graphics engine.
.Memory
glTF2 stores structured arrays as encoded byte buffers that are not easy to read directly.
To facilitate buffered array IO, the .Memory namespace provides a number of helper classes and structures that let accessing the data seamlessly.
.Transforms
A glTF model usually consist of a scene graph of nodes connected as a visual tree. The relationship between nodes is defined with transforms, usually with 4x4 matrices.
It also handles the way a mesh is brought from its local space to world space, including skinning and morphing.
Extensions support
KHR_materials_pbrSpecularGlossiness
- This extension has been declared obsolete by Khronos, in favour of KHR_materials_specular + KHR_materials_IOR
-
- This extension would require a full abstraction layer.
-
- Extension provided by @bertt
-
- Extension provided by @emackey
-
- This extension has been declared obsolete by Khronos
-
- When this extension is used, the model's visual tree needs to be abstracted, which requires an extensive API rework, or a full API layer.
-
- Depends on Google's Draco Project which is C++ and can't be easily linked.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net8.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Ara3D.IO.SharpGLTF:
| Package | Downloads |
|---|---|
|
Ara3D.SDK.IO
File format, BIM Open Schema, and IFC conversion packages for Ara 3D SDK applications. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.6.1 | 106 | 7/3/2026 |