BSGameLib.Sdl3.Native
1.0.3-preview
dotnet add package BSGameLib.Sdl3.Native --version 1.0.3-preview
NuGet\Install-Package BSGameLib.Sdl3.Native -Version 1.0.3-preview
<PackageReference Include="BSGameLib.Sdl3.Native" Version="1.0.3-preview" />
<PackageVersion Include="BSGameLib.Sdl3.Native" Version="1.0.3-preview" />
<PackageReference Include="BSGameLib.Sdl3.Native" />
paket add BSGameLib.Sdl3.Native --version 1.0.3-preview
#r "nuget: BSGameLib.Sdl3.Native, 1.0.3-preview"
#:package BSGameLib.Sdl3.Native@1.0.3-preview
#addin nuget:?package=BSGameLib.Sdl3.Native&version=1.0.3-preview&prerelease
#tool nuget:?package=BSGameLib.Sdl3.Native&version=1.0.3-preview&prerelease
BSGameLib.Sdl3.Native
The native SDL3, SDL3_image and SDL3_mixer libraries for Windows (x64, arm64), Linux (x64, arm64)
and macOS, for BSGameLib.Sdl3.Interop. You don't need to reference it: it comes in with
BSGameLib.Sdl3.Interop, and through it with BSGameLib.Game.
The libraries for the platform you build or publish for (its RuntimeIdentifier, or the machine
building when there is none) are copied beside your executable. Their licences go into your output
as licenses/BSGameLib.Sdl3.Native/, for your game's third-party notices.
Documentation: https://docs.burningstormstudios.com/
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on BSGameLib.Sdl3.Native:
| Package | Downloads |
|---|---|
|
BSGameLib.Sdl3.Interop
.NET bindings for SDL3, SDL3_image and SDL3_mixer, generated from the SDL headers, with the native libraries for Windows, Linux and macOS. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.0.3-preview | 61 | 11/9/2026 |