BeeneticToolkit.Godot
0.1.1
dotnet add package BeeneticToolkit.Godot --version 0.1.1
NuGet\Install-Package BeeneticToolkit.Godot -Version 0.1.1
<PackageReference Include="BeeneticToolkit.Godot" Version="0.1.1" />
<PackageVersion Include="BeeneticToolkit.Godot" Version="0.1.1" />
<PackageReference Include="BeeneticToolkit.Godot" />
paket add BeeneticToolkit.Godot --version 0.1.1
#r "nuget: BeeneticToolkit.Godot, 0.1.1"
#:package BeeneticToolkit.Godot@0.1.1
#addin nuget:?package=BeeneticToolkit.Godot&version=0.1.1
#tool nuget:?package=BeeneticToolkit.Godot&version=0.1.1
BeeneticToolkit.Godot
Thin Godot shell helpers for the Beenetic game-dev standard. This is the one sanctioned home of
Godot coupling in shared code: it consumes the pure BeeneticToolkit and bridges it into Godot.
The rule: your pure game core (
Game.Core) must never reference this library. Only the Godot shell (Game.Godot) does. That keeps the core headless-testable — the whole point of the standard.
net8.0, references GodotSharp (compile-only; the consuming game's Godot.NET.Sdk supplies the
runtime) + BeeneticToolkit.Logging/.Random. Pinned to the Godot 4.7 line.
v0.1 surface (in progress)
| Type | Role |
|---|---|
GameBootstrap + GameConfig |
composition root (Session* pattern as a Godot autoload + Resource) |
GodotLogger / GodotLogging |
routes BeeneticToolkit.Logging output to Godot's console |
GodotSaveStore |
user:// save/load + offline-time delta |
GodotNodePool<T> |
pooled enemies/projectiles |
FixedStepDriver (+ FixedStepAccumulator) |
deterministic fixed tick + speed multiplier |
Design note: every Godot-coupled type is a thin shell over an engine-free helper (e.g.
FixedStepAccumulator), so the real logic is unit-tested headless via dotnet test; only the
Godot-bound glue needs godot --headless.
Full spec: the standard's godot/shell-package-spec.md.
Build & test
dotnet test BeeneticToolkit.Godot.sln
License
MIT.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net8.0
- BeeneticToolkit.Logging (>= 0.11.0)
- BeeneticToolkit.Random (>= 0.11.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
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