BleCommands.Maui 1.1.0

dotnet add package BleCommands.Maui --version 1.1.0
                    
NuGet\Install-Package BleCommands.Maui -Version 1.1.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="BleCommands.Maui" Version="1.1.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="BleCommands.Maui" Version="1.1.0" />
                    
Directory.Packages.props
<PackageReference Include="BleCommands.Maui" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add BleCommands.Maui --version 1.1.0
                    
#r "nuget: BleCommands.Maui, 1.1.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package BleCommands.Maui@1.1.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=BleCommands.Maui&version=1.1.0
                    
Install as a Cake Addin
#tool nuget:?package=BleCommands.Maui&version=1.1.0
                    
Install as a Cake Tool

BleCommands

.NET Build & Test

BleCommands is a simple and reliable library for exchanging text commands between devices via Bluetooth Low Energy (BLE). It provides a unified interface for .NET applications (MAUI, WPF, WinForms) and, together with the companion library for Arduino, makes it easy to control your BLE devices.

Features

  • Text-based protocol: Commands are human-readable, simplifying debugging.
  • Ease of use: No need to understand the intricacies of GATT, characteristics, descriptors or buffering.
  • Cross-platform: A single API for MAUI (Android/iOS), WPF, and WinForms.
  • Reliability: Automatic reassembly of fragmented packets, response waiting and timeouts.
  • Ready-to-use companion: The dedicated library for Arduino/ESP32 implements the server side of the protocol out of the box.
  • Advanced scenarios: Convenient work with a BLE device with access to native objects.

Installation

Add one of the following NuGet packages to your project:

# For MAUI applications (Android, iOS)
Install-Package BleCommands.Maui

# For Windows applications (WPF, WinForms, Console)
Install-Package BleCommands.Windows

Quick Start

If your Arduino sketch uses the Arduino companion library, then the work will be quite simple:

using var transport = await ArduinoClient.CreateTransportAsync("My BLE device");
await transport.StartAsync();
var response = await transport.SendCommandAsync("STATUS");

You can subscribe to regular messages from the device, as well as to timeout and connection loss events:

transport.ListeningTimeoutElapsed += (s, e) => { Console.WriteLine("Timeout"); };
transport.ListeningTokenReceived += (s, e) => { Console.WriteLine($"Token: {e.Text}"); };
transport.Disconnected += (s, e) => { Console.WriteLine("Device disconnected"); };
transport.StartListening(TimeSpan.FromSeconds(1));

You can work directly with Device, Service, and Characteristic objects. To release all system resources after work, simply dispose the Device object:

using var device = await new BleScanner().FindDeviceAsync("My BLE device");
var services = await device.GetServicesAsync();
var characteristics = await services.FirstOrDefault()?.GetCharacteristicsAsync();
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last Updated
1.1.0 0 6/25/2026
1.0.6 67 6/18/2026
1.0.5 94 6/11/2026
1.0.4 93 6/2/2026
1.0.3 101 5/10/2026
1.0.2 93 5/6/2026
1.0.1 94 5/5/2026