BriansUsbQuizBoxApi 1.0.1

There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package BriansUsbQuizBoxApi --version 1.0.1
                    
NuGet\Install-Package BriansUsbQuizBoxApi -Version 1.0.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="BriansUsbQuizBoxApi" Version="1.0.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="BriansUsbQuizBoxApi" Version="1.0.1" />
                    
Directory.Packages.props
<PackageReference Include="BriansUsbQuizBoxApi" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add BriansUsbQuizBoxApi --version 1.0.1
                    
#r "nuget: BriansUsbQuizBoxApi, 1.0.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package BriansUsbQuizBoxApi@1.0.1
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=BriansUsbQuizBoxApi&version=1.0.1
                    
Install as a Cake Addin
#tool nuget:?package=BriansUsbQuizBoxApi&version=1.0.1
                    
Install as a Cake Tool

Brian's USB Quiz Box API

About

An API for interfacing with a USB Quiz Box by Brian's Boxes

How to Use

Create an instance of 'QuizBoxApi'. Register with events and then call 'Connect'.

using BriansUsbQuizBoxApi;

Console.WriteLine("--- Brian's USB Quiz Box Test App ---");

using var api = new QuizBoxApi(new QuizBoxCoreApi());

api.BuzzIn += Api_BuzzIn;
api.FiveSecondTimerStarted += Api_FiveSecondTimerStarted;
api.FiveSecondTimerExpired += Api_FiveSecondTimerExpired;
api.LockoutTimerStarted += Api_LockoutTimerStarted;
api.LockoutTimerExpired += Api_LockoutTimerExpired;
api.GameStarted += Api_GameStarted;
api.GameLightOn += Api_GameLightOn;
api.GameDone += Api_GameDone;
api.BuzzInStats += Api_BuzzInStats;
api.DisconnectionDetected += Api_DisconnectionDetected;

void Api_DisconnectionDetected(object? sender, DisconnectionEventArgs e)
{
    Console.WriteLine("ERROR: Disconnection from quiz box detected! Program will need to be restarted...");
}

void Api_GameStarted(object? sender, EventArgs e)
{
    Console.WriteLine("Game mode started.  Wait for yellow light to turn on and press a paddle!");
}

void Api_GameLightOn(object? sender, EventArgs e)
{
    Console.WriteLine("Yellow light on!");
}

void Api_GameDone(object? sender, GameDoneEventArgs e)
{
    Console.WriteLine("Game done!");
    Console.WriteLine($"Red 1 Time = {(e.Red1Time.HasValue ? e.Red1Time + "ms" : "-no buzz in-")}");
    Console.WriteLine($"Red 2 Time = {(e.Red2Time.HasValue ? e.Red2Time + "ms" : "-no buzz in-")}");
    Console.WriteLine($"Red 3 Time = {(e.Red3Time.HasValue ? e.Red3Time + "ms" : "-no buzz in-")}");
    Console.WriteLine($"Red 4 Time = {(e.Red4Time.HasValue ? e.Red4Time + "ms" : "-no buzz in-")}");
    Console.WriteLine($"Green 1 Time = {(e.Green1Time.HasValue ? e.Green1Time + "ms" : "-no buzz in-")}");
    Console.WriteLine($"Green 2 Time = {(e.Green2Time.HasValue ? e.Green2Time + "ms" : "-no buzz in-")}");
    Console.WriteLine($"Green 3 Time = {(e.Green3Time.HasValue ? e.Green3Time + "ms" : "-no buzz in-")}");
    Console.WriteLine($"Green 4 Time = {(e.Green4Time.HasValue ? e.Green4Time + "ms" : "-no buzz in-")}");

    Console.WriteLine();
    Console.WriteLine("Press Reset to continue...");
}

void Api_BuzzInStats(object? sender, BuzzInStatsEventArgs e)
{
    Console.WriteLine("Buzz in statistics:");
    Console.WriteLine($"Red 1 Time = {(e.Red1TimeDelta.HasValue ? e.Red1TimeDelta + "ms" : "-no buzz in-")}");
    Console.WriteLine($"Red 2 Time = {(e.Red2TimeDelta.HasValue ? e.Red2TimeDelta + "ms" : "-no buzz in-")}");
    Console.WriteLine($"Red 3 Time = {(e.Red3TimeDelta.HasValue ? e.Red3TimeDelta + "ms" : "-no buzz in-")}");
    Console.WriteLine($"Red 4 Time = {(e.Red4TimeDelta.HasValue ? e.Red4TimeDelta + "ms" : "-no buzz in-")}");
    Console.WriteLine($"Green 1 Time = {(e.Green1TimeDelta.HasValue ? e.Green1TimeDelta + "ms" : "-no buzz in-")}");
    Console.WriteLine($"Green 2 Time = {(e.Green2TimeDelta.HasValue ? e.Green2TimeDelta + "ms" : "-no buzz in-")}");
    Console.WriteLine($"Green 3 Time = {(e.Green3TimeDelta.HasValue ? e.Green3TimeDelta + "ms" : "-no buzz in-")}");
    Console.WriteLine($"Green 4 Time = {(e.Green4TimeDelta.HasValue ? e.Green4TimeDelta + "ms" : "-no buzz in-")}");
}

void Api_BuzzIn(object? sender, BuzzInEventArgs e)
{
    Console.WriteLine($"Buzz in on paddle: {e.Paddle}");
}

void Api_FiveSecondTimerStarted(object? sender, EventArgs e)
{
    Console.WriteLine("Five second timer started");
}

void Api_FiveSecondTimerExpired(object? sender, EventArgs e)
{
    Console.WriteLine("Five second timer expired");
}

void Api_LockoutTimerStarted(object? sender, EventArgs e)
{
    Console.WriteLine("Paddle lockout timer started");
}

void Api_LockoutTimerExpired(object? sender, EventArgs e)
{
    Console.WriteLine("Paddle lockout timer expired");
}

if (api.Connect() == false)
{
    Console.WriteLine("ERROR: Unable to connect to a quiz box");

    Console.WriteLine("Press [ENTER] to exit program...");
}
else
{
    Console.WriteLine("Press 'G' to start reaction timing game. Press [ENTER] to exit program...");
}

var key = Console.ReadKey();
while(key.Key != ConsoleKey.Enter)
{
    if(key.Key == ConsoleKey.G)
    {
        Console.WriteLine("Starting reaction time game...");
        api.StartReactionTimingGame();
    }

    key = Console.ReadKey();
}

Complete example located at: https://github.com/pvoelker/BriansUsbQuizBoxApi/tree/main/BriansUsbQuizBoxApi.TestApp

Notes

  • Do not block on events from QuizBoxApi. This will prevent the background read thread from running
  • Do not make call command methods (like 'Reset') from events on QuizBoxApi. An exception will be thrown if this is attempted. Using Task.Run is a way to get around this limitation
  • On MacOS / Mac Catalyst if the application is running in a 'sandbox' (com.apple.security.app-sandbox), you will need to apply the 'com.apple.security.device.usb' entitlement. Otherwise quiz boxes will not be detected

Credits

  • Brian McKevett bmckevett@yahoo.com for providing technical documentation about the quiz boxes
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
1.1.0-alpha 116 6/18/2024
1.0.1 269 3/8/2024
1.0.0 593 12/6/2023
1.0.0-beta.3 96 12/5/2023
1.0.0-beta.2 105 11/26/2023
1.0.0-beta 493 11/25/2023
1.0.0-alpha.3 103 11/14/2023
1.0.0-alpha.2 85 11/13/2023
1.0.0-alpha 479 11/12/2023