CLSS.Constants.DefaultRandom 1.2.1

dotnet add package CLSS.Constants.DefaultRandom --version 1.2.1
NuGet\Install-Package CLSS.Constants.DefaultRandom -Version 1.2.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="CLSS.Constants.DefaultRandom" Version="1.2.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add CLSS.Constants.DefaultRandom --version 1.2.1
#r "nuget: CLSS.Constants.DefaultRandom, 1.2.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install CLSS.Constants.DefaultRandom as a Cake Addin
#addin nuget:?package=CLSS.Constants.DefaultRandom&version=1.2.1

// Install CLSS.Constants.DefaultRandom as a Cake Tool
#tool nuget:?package=CLSS.Constants.DefaultRandom&version=1.2.1

CLSS.Constants.DefaultRandom

Problem

System.Random requires a class instance to be used. Constructing a new instance each time you need a random number generator will allocate some memory for that instance. This incurs an allocation cost and a runtime garbage collection cost. .NET developers seemingly have realized this is an issue and added System.Random.Shared in .NET 6, but for many projects still bound to an earlier version of .NET, this shared Random instance is not available.

Solution

Once you install this package, you can access a global, persisting System.Random instance with CLSS.DefaultRandom.Instance.

This package is a part of the C# Language Syntactic Sugar suite.
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.0 is compatible.  netstandard1.1 was computed.  netstandard1.2 was computed.  netstandard1.3 was computed.  netstandard1.4 was computed.  netstandard1.5 was computed.  netstandard1.6 was computed.  netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap was computed.  uap10.0 was computed. 
Windows Phone wp8 was computed.  wp81 was computed.  wpa81 was computed. 
Windows Store netcore was computed.  netcore45 was computed.  netcore451 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (5)

Showing the top 5 NuGet packages that depend on CLSS.Constants.DefaultRandom:

Package Downloads
CLSS.ExtensionMethods.IList.Shuffle

An extension method to shuffle an IList in place using the Fisher-Yates algorithm. A part of the C# Language Syntactic Sugar suite.

CLSS.ExtensionMethods.IList.GetWeightedRandom

An extension method to select a weighted random element from a list. A part of the C# Language Syntactic Sugar suite.

CLSS.ExtensionMethods.IList.GetRandom

An extension method to select a random element from a list. A part of the C# Language Syntactic Sugar suite.

CLSS.ExtensionMethods.IList.ExclusiveSample

An extension method to randomly selection a number of non-repeating elements out of an IList using Donald Knuth's Algorithm S (Selection sampling technique). A part of the C# Language Syntactic Sugar suite.

CLSS.Types.WeightedSampler

A struct type that wraps around a list collection to select a weighted random element from it efficiently. A part of the C# Language Syntactic Sugar suite.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.2.1 1,241 11/16/2022
1.2.0 2,408 8/7/2022
1.1.0 1,180 8/4/2022
1.0.0 2,323 8/1/2022

- Improved comment.